Well that would be True, but if u looked at the Code itself
msg $chan $2 Your Love for $3 is $+(4,$chr(44),1,$str(|,$gettok(%love,1,32)),) at $+($gettok(%love,1,32),0,%) out of 100% and $3 $+ \'s love for you is $+(4,$chr(44),1,$str(|,$gettok(%love,2,32)),) at $+($gettok(%love,2,32)r,0,%) out of 100%. $2 $+ .
I use the %Var to Give me the Current Number that is there so i can say 36% or so on
In my Youth i Created a Shitty Love Script for this Site -_- i am Ashamed cause i saw it about 10 minutes before i posted this, so in repentment i post this Love Script much much better. Commands: !love / !love nick / !love Nick nick Example: <@AceofSpades> !love <@AceofSpades> AceofSpades Your Love Level is: ||||||| at 70% out of 100% For Love. <@AceofSpades> !love Elli_Deamon <@AceofSpades>..
Well.... umm...... :gets stage fright: You.... umm.. Hehehe all it is a roulette script u copy/paste it in and there u go it will keep track int he Games.ini which when i release the rest of my games will be usen as well to start the game use !Roulette Then from there its simple ether !fire or !kill