right off the top -- the wish would be for a better mIRC random. After that, a full regular expression pattern match for dice syntax that can roll any number of dice sides requested, and multiple set rolling. those two are pretty important. From there, it depends on the particular game system. i can think of more than different and unique dice systems off the top of my head that all have different rolling rules and syntaxes. I\'ve looked through dozens of dice scripts - the happiest ive been with have been privatly written unix scripts shrugs