if sum1 types !randnick it changes your nick to a series of random letters for 30 seconds
if sum1 types !setnick -nick- it changes your nick to what they've specifies for 30 seconds.
on *:TEXT:!knick*:#: {
if ($2 == $null) .notice $nick ? halt
if (fuck isin $2-) halt
if (%mynick != $null) notice $nick please wait 30 till my nick changes back.
if (%mynick == $null) { set %mynick $me
timer 1 2 nick $2-
timer 1 30 nick %mynick | unset %mynick
}
}
on *:TEXT:!randnick:#: {
if (%mynick1 != $null) notice $nick please wait 30 till my nick changes back.
if (%mynick1 == $null) { set %mynick1 $me
timer 1 2 nick $rand(a,z) $+ $rand(a,z) $+ $rand(a,z) $+ $rand(a,z) $+ $rand(a,z) $+ $rand(a,z) $+ $rand(a,z) $+ $rand(a,z) $+ $rand(a,z) $+ $+ $rand(a,z) $+ $rand(a,z) $+ $rand(a,z) $+ $rand(a,z) $+ $rand(a,z)
timer 1 30 nick %mynick2 | unset %mynick
}
}
u shoul use something like:
$+($rand(a,z),$rand(a,z))
and so on.
And aswell, 1 text event works just fine.
Also, put a . infront of timer, and u get .timer
Makes it silent.
And u might wanna add a spam feature? So someone wont abuse it.
like
set %x on
.timerxoff 1 30 unset %x
and
if (%x == $null) {
and so on.
U know that :)