This script counters any trout slap, brick slap, or poke by any user. Change it if you don't like it.
on 1:action:*trout*:#:{ inc %slap 1 | describe $chan takes the trout and puts it in his personal fishtank. Trouts Saved: %slap }
on 1:action:*brick*:#:{ inc %brick 1 | describe $chan steals the brick and adds it to his brick house. Bricks so far: %brick }
on 1:action:*poke*:#:{ inc %poke 1 | describe $chan grabs $nick $+ 's finger and bites it off. Fingers Eaten: %poke }
You can compile this into one event and woring for query also.
on action::: {
if (trout iswm $1-) && ($me isin $1-) { inc %slap | msg $target blah }
elseif (brick iswm $1-) && ($me isin $1-) { inc %brick | describe $target blah }
elseif (poke* iswm $1-) && ($me isin $1-) { inc %poke | describe $target blah. }
}