Kombat Game

By Monky on Aug 15, 2007

This is just a combat game. I changed it to Kombat, because many people have cmb and stat scripts that would interfere with the commands. Paste this into your remotes section. Type !kombat to begin. For help, type !kombatcmds.

on $*:text:!kombatcmds:*:{ 
  msg $nick 12,0 ~ Attacks ~ 
  msg $nick !upper cut 
  msg $nick !dbl punch 
  msg $nick !jab
  msg $nick !skick
  msg $nick 0,12 ~ Others ~
  msg $nick !flee
  msg $nick !kombat 
  msg $nick !stopkmb
}

on *:text:!kombat*:#: { 
  if (%fight2 == active) { 
    msg $chan 4,0 a Match is already underway! Wait your turn! 
  } 
  if (%fight == active) {
    set %player2 $nick 
    if (%player2 = %player1) { halt }
    msg $chan 4,0 the match is set! 0,4 %player1 4,0 vs 0,4 %player2 
    notice %player1 Type "!kombatcmds" for the commands list.
    notice %player2 Type "!kombatcmds" for the commands list.
    set %fight2 active 
    set %p1hp 99 
    set %p2hp 99 
    set %stamina1 0 
    set %stamina2 0 
    set %turn 1 

  } 
  else { 
    set %fight active 
    set %player1 $nick 
    msg $chan 4,7 $nick 7,4 has declared a challenge type !kombat to fight them 
  } 
} 

on *:text:!dbl punch*:#: { 
  if (%turn == 1) { 
    if ($nick == %player1) { 
      if (%stamina2 < 4) { 
        set %hit1 $rand(0,15) 
        set %hit2 $rand(0,15) 
        inc %stamina1 
        msg $chan 4,0 %player1 0,4 has hit 4,0 %hit1 0,4 and 4,0 %hit2 
        dec %p2hp %hit1 
        dec %p2hp %hit2 
        msg $chan 4,7 %player2 7,4 has 4,7 %p2hp 7,4 hp left 
        set %turn 2 
      } 
      if (%p2hp <= 0) { 
        msg $chan 4,1 %player1 1,4 has koed 4,1 %player2 
        unset %fight 
        unset %player1 
        unset %player2 
        unset %fight2 
        unset %p1hp 
        unset %p2hp 
        unset %stamina1 
        unset %stamina2 
        unset %turn 
        unset %hit1 
        unset %hit2 
      } 
      else { 
      } 
    } 
    else if (%stamina1 == 4) { 
      notice %player1 you are out of stamina 
    } 
  } 
  else { 
    if (%turn == 2) { 
      if ($nick == %player2) { 
        if (%stamina2 < 4) { 
          set %hit1 $rand(0,15) 
          set %hit2 $rand(0,15) 
          inc %stamina2 
          msg $chan 4,7 %player2 7,4 has hit 4,7 %hit1 7,4 and 4,7 %hit2 
          dec %p1hp %hit1 
          dec %p1hp %hit2 
          msg $chan 4,7 %player1 7,4 has 4,7 %p1hp 7,4 hp left 
          set %turn 1 
          if (%p2hp <= 0) { 
            msg $chan 4,1 %player1 has koed 1,4 %player2
            unset %fight 
            unset %player1 
            unset %player2 
            unset %fight2 
            unset %p1hp 
            unset %p2hp 
            unset %stamina1 
            unset %stamina2 
            unset %turn 
            unset %hit1 
            unset %hit2 
          } 
          else { 
          } 
        } 
        else if (%stamina2 == 4) { 
          notice %player2 you are out of stamina 
        } 
      } 
    } 
  } 
} 

on *:text:!skick*:#: { 
  if (%turn == 1) { 
    if ($nick == %player1) { 
      if (%stamina2 < 4) { 
        set %hit1 $rand(3,32) 
        set %hit2 $rand(2,38) 
        inc %stamina1 
        msg $chan 4,0 %player1 0,4 has hit 4,0 %hit1 0,4 and 4,0 %hit2 
        dec %p2hp %hit1 
        dec %p2hp %hit2 
        msg $chan 4,7 %player2 7,4 has 4,7 %p2hp 7,4 hp left 
        set %turn 2 
      } 
      if (%p2hp <= 0) { 
        msg $chan 4,1 %player1 1,4 has koed 4,1 %player2 
        unset %fight 
        unset %player1 
        unset %player2 
        unset %fight2 
        unset %p1hp 
        unset %p2hp 
        unset %stamina1 
        unset %stamina2 
        unset %turn 
        unset %hit1 
        unset %hit2 
      } 
      else { 
      } 
    } 
    else if (%stamina1 == 4) { 
      notice %player1 4,0 you are out of stamina 
    } 
  } 
  else { 
    if (%turn == 2) { 
      if ($nick == %player2) { 
        if (%stamina2 < 4) { 
          set %hit1 $rand(3,32) 
          set %hit2 $rand(2,28) 
          inc %stamina2 
          msg $chan 4,0 %player2 0,4 has hit 0,4 %hit1 4,0 and 0,4 %hit2 
          dec %p1hp %hit1 
          dec %p1hp %hit2 
          msg $chan 4,7 %player1 has 7,4 %p1hp 4,7 hp left 
          set %turn 1 
          if (%p2hp <= 0) { 
            msg $chan 4,1 %player1 1,4 has koed 4,1 %player2
            unset %fight 
            unset %player1 
            unset %player2 
            unset %fight2 
            unset %p1hp 
            unset %p2hp 
            unset %stamina1 
            unset %stamina2 
            unset %turn 
            unset %hit1 
            unset %hit2 
          } 
          else { 
          } 
        } 
        else if (%stamina2 == 4) { 
          notice %player2 4,0 you are out of stamina 
        } 
      } 
    } 
  } 
} 

on *:text:!jab*:#: { 
  if (%turn == 1) { 
    if ($nick == %player1) { 
      set %turn 2 
      set %hit $rand(0,18) 
      msg $chan 2,0 %player1 has hit a 0,2 %hit 
      dec %p2hp %hit 
      msg $chan 2,0 %player2 0,2 has 2,0 %p2hp 0,2 hp left 
      if (%p2hp <= 0) { 
        msg $chan 2,0 %player1 0,2 has koed 2,0 %player2 
        unset %fight 
        unset %player1 
        unset %player2 
        unset %fight2 
        unset %p1hp 
        unset %p2hp 
        unset %stamina1 
        unset %stamina2 
        unset %turn 
        unset %hit1 
        unset %hit2 
      } 
      else { 
      } 
    } 
  } 
  else if (%turn == 2) { 
    if ($nick == %player2) { 
      set %turn 1 
      set %hit $rand(0,18) 
      msg $chan 2,0 %player2 has hit a 0,2 %hit 
      dec %p1hp %hit 
      msg $chan 2,0 %player1 0,2 has 2,0 %p1hp 0,2 hp left 
      if (%p1hp <= 0) { 
        msg $chan 2,0 %player2 0,2 has koed 2,0 %player1 
        unset %fight 
        unset %player1 
        unset %player2 
        unset %fight2 
        unset %p1hp 
        unset %p2hp 
        unset %stamina1 
        unset %stamina2 
        unset %turn 
        unset %hit1 
        unset %hit2 
      } 
      else { 
      } 
    } 
  } 
} 

on *:text:!upper cut*:#: { 
  if (%turn == 1) { 
    if ($nick == %player1) { 
      set %turn 2 
      set %hit $rand(0,26) 
      msg $chan 7,14 %player1 has hit a 14,7 %hit 
      dec %p2hp %upper cut 
      msg $chan 7,14 %player2 has 14,7 %p2hp 7,14 hp left 
      if (%p2hp <= 0) { 
        msg $chan 7,14 %player1 14,7 has koed 7,14 %player2 
        unset %fight 
        unset %player1 
        unset %player2 
        unset %fight2 
        unset %p1hp 
        unset %p2hp 
        unset %stamina1 
        unset %stamina2 
        unset %turn 
        unset %hit1 
        unset %hit2 
      } 
      else { 
      } 
    } 
  } 
  if (%turn == 2) { 
    if ($nick == %player2) { 
      set %turn 1 
      set %hit $rand(0,26) 
      msg $chan 7,14 %player2 has hit a 14,7 %hit 
      dec %p1hp %upper cut 
      msg $chan 7,14 %player1 14,7 has 7,14 %p1hp 14,7 hp left 
      if (%p1hp <= 0) { 
        msg $chan 7,14 %player2 14,7 has koed 7,14 %player1 
        unset %fight 
        unset %player1 
        unset %player2 
        unset %fight2 
        unset %p1hp 
        unset %p2hp 
        unset %stamina1 
        unset %stamina2 
        unset %turn 
        unset %hit1 
        unset %hit2 
      } 
      else { 
      } 
    } 
  } 
}

on *:text:!flee*:#: { 
  if (%turn == 1) { 
    if ($nick == %player1) { 
      msg $chan msg $chan 4,1 %player2 1,4 has won the match by default 
      unset %fight 
      unset %player1 
      unset %player2 
      unset %fight2 
      unset %p1hp 
      unset %p2hp 
      unset %stamina1 
      unset %stamina2 
      unset %turn 
      unset %hit1 
      unset %hit2 
    }
    else{
  }
  if (%turn == 2) { 
    if ($nick == %player2) { 
      msg $chan 4,1 %player1 1,4 has won the match by default 
      unset %fight 
      unset %player1 
      unset %player2 
      unset %fight2 
      unset %p1hp 
      unset %p2hp 
      unset %stamina1 
      unset %stamina2 
      unset %turn 
      unset %hit1 
      unset %hit2 
    }
  }
}
on *:text:!stopkmb*:#: { 
  msg $chan 12KOMBAT STOPPED
  unset %fight 
  unset %player1 
  unset %player2 
  unset %fight2 
  unset %p1hp 
  unset %p2hp 
  unset %stamina1 
  unset %stamina2 
  unset %turn 
  unset %hit1 
  unset %hit2 
}

Comments

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b0sse   -  Aug 23, 2012

@Dramakus

Tried your version, while it's nice, the "you're out of stamina" parts doesn't seem to work.
If I have like 2 stamina left, and I use an attack that costs 4 stamina next turn, instead of telling me "you're out of stamina", it just goes ahead and let's me attack and then afterwards it says "you have -2 stamina".

And it just keeps going like that into further negative stamina.

Fix pls?

 Respond  
guest598594   -  Nov 12, 2007
on $*:text:!kombatcmds:*:{

why r u doing on $ when u dont do regex?

        unset %fight 
        unset %player1 
        unset %player2 
        unset %fight2 
        unset %p1hp 
        unset %p2hp 
        unset %stamina1 
        unset %stamina2 
        unset %turn 
        unset %hit1 
        unset %hit2 

just do

unset %fight %player1 %player2 %fight2 %p1hp %p2hp %stamina1 %stamina2 %turn %hit1 %hit2
 Respond  
Dramakus   -  Nov 12, 2007

Fixed the color examples

on *:LOAD: {
  /echo Kombat script loaded.
  /echo Colors: 0,1 0=White 1 1=Black 2 2=Dark Blue 3 3=Green 4 4=Red 5 5=Dark Red 6 6=Dark Purple 7 7=Orange 8 8= Yellow 9 9=Bright Green 10 10=Teal 11 11=Light Blue 12 12=Blue 13 13=Purple 14 14=Dark Gray 15 15=Gray
  /set %txt1 $?=\"What text color # did you want to use?\"
  /set %bg1 $?=\"What Background color # did you want to use?\"
  /set %KCol  $+ %txt1 $+ , $+ %bg1
}
 Respond  
Dramakus   -  Nov 12, 2007

Heres a rough fix of the code posted above.

  1. I enabled the endurance.
  2. Added a !rest command to be able to recover endurance at the cost of a turn
  3. Adjusted some of the damage and the endurance costs for the moves.
  4. Added a color choice.
  5. Added an on PART/QUIT check.
on *:LOAD: {
  /echo Kombat script loaded.
  /echo Colors: 0,1 $+ 0=White 1 $+ 1=Black 2 $+ 2=Dark Blue 3 $+ 3=Green 4 $+ 4=Red 5 $+ 5=Dark Red 6 $+ 6=Dark Purple 7 $+ 7=Orange 8 $+ 8= Yellow 9 $+ 9=Bright Green 10 $+ 10=Teal 11 $+ 11=Light Blue 12 $+ 12=Blue 13 $+ 13=Purple 14 $+ 14=Dark Gray 15 $+ 15=Gray
  /set %txt1 $?=\"What text color # did you want to use?\"
  /set %bg1 $?=\"What Background color # did you want to use?\"
  /set %KCol  $+ %txt1 $+ , $+ %bg1
}

on $*:text:!kombatcmds:*:{ 
  notice $nick %KCol $+ ~ Attacks ~ 
  notice $nick !upper cut 
  notice $nick !dbl punch 
  notice $nick !jab
  notice $nick !skick
  notice $nick %KCol $+ ~ Others ~
  notice $nick !rest
  notice $nick !flee
  notice $nick !kombat 
  notice $nick !stopkmb
}

on *:text:!kombat*:#: { 
  if (%fight2 == active) { 
    msg $chan %KCola $+ Match is already underway! Wait your turn! 
  } 
  if (%fight == active) {
    set %player2 $nick 
    if (%player2 = %player1) { halt }
    msg $chan %KCol $+ the match is set! %player1 vs %player2 
    notice %player1 Type \"!kombatcmds\" for the commands list.
    notice %player2 Type \"!kombatcmds\" for the commands list.
    set %fight2 active 
    set %p1hp 99 
    set %p2hp 99 
    set %stamina1 0 
    set %stamina2 0 
    set %turn 1 

  } 
  else { 
    set %fight active 
    set %player1 $nick 
    msg $chan %KCol $+ $nick has declared a challenge type !kombat to fight them 
  } 
} 

on *:text:!dbl punch*:#: { 
  if (%turn == 1) { 
    if ($nick == %player1) { 
      if (%stamina2 < 10) { 
        set %hit1 $rand(0,15) 
        set %hit2 $rand(0,15) 
        inc %stamina1 2
        msg $chan %KCol $+ %player1 has hit %hit1 and %hit2 
        dec %p2hp %hit1 
        dec %p2hp %hit2 
        msg $chan %KCol $+ %player2 has %p2hp hp left 
        notice $nick %KCol $+ %player1 you have $calc(10 - %stamina1) stamina left.
        set %turn 2 
      } 
      if (%p2hp <= 0) { 
        msg $chan %KCol $+ %player1 has koed %player2 
        unset %fight 
        unset %player1 
        unset %player2 
        unset %fight2 
        unset %p1hp 
        unset %p2hp 
        unset %stamina1 
        unset %stamina2 
        unset %turn 
        unset %hit1 
        unset %hit2 
      } 
      else { 
      } 
    } 
    else if (%stamina1 >= 10) { 
      notice %player1 you are out of stamina 
    } 
  } 
  else { 
    if (%turn == 2) { 
      if ($nick == %player2) { 
        if (%stamina2 < 10) { 
          set %hit1 $rand(0,15) 
          set %hit2 $rand(0,15) 
          inc %stamina2 2
          msg $chan %KCol $+ %player2 has hit %hit1 and %hit2 
          dec %p1hp %hit1 
          dec %p1hp %hit2 
          msg $chan %KCol $+ %player1 has %p1hp hp left 
          notice $nick %KCol $+ %player2 you have $calc(10 - %stamina2) stamina left.
          set %turn 1 
          if (%p1hp <= 0) { 
            msg $chan %KCol $+ %player2 has koed %player1
            unset %fight 
            unset %player1 
            unset %player2 
            unset %fight2 
            unset %p1hp 
            unset %p2hp 
            unset %stamina1 
            unset %stamina2 
            unset %turn 
            unset %hit1 
            unset %hit2 
          } 
          else { 
          } 
        } 
        else if (%stamina2 >= 10) { 
          notice %player2 you are out of stamina 
        } 
      } 
    } 
  } 
} 

on *:text:!skick*:#: { 
  if (%turn == 1) { 
    if ($nick == %player1) { 
      if (%stamina1 < 10) { 
        set %hit1 $rand(1,20) 
        set %hit2 $rand(1,20) 
        inc %stamina1 4
        msg $chan %KCol $+ %player1 has hit %hit1 and %hit2 
        dec %p2hp %hit1 
        dec %p2hp %hit2 
        msg $chan %KCol $+ %player2 has %p2hp hp left 
        notice $nick %KCol $+ %player1 you have $calc(10 - %stamina1) stamina left.
        set %turn 2 
        if (%p2hp <= 0) { 
          msg $chan %KCol $+ %player1 has koed %player2 
          unset %fight 
          unset %player1 
          unset %player2 
          unset %fight2 
          unset %p1hp 
          unset %p2hp 
          unset %stamina1 
          unset %stamina2 
          unset %turn 
          unset %hit1 
          unset %hit2 
        } 
        else { 
        } 
      } 
      else if (%stamina1 >= 10) { 
        notice %player1 %KCol $+ you are out of stamina 
      } 
    } 
  }
  else { 
    if (%turn == 2) { 
      if ($nick == %player2) { 
        if (%stamina2 < 10) { 
          set %hit1 $rand(1,20) 
          set %hit2 $rand(1,20) 
          inc %stamina2 4
          msg $chan %KCol $+ %player2 has hit %hit1 and %hit2 
          dec %p1hp %hit1 
          dec %p1hp %hit2 
          msg $chan %KCol $+ %player1 has %p1hp hp left 
          notice $nick %KCol $+ %player2 you have $calc(10 - %stamina2) stamina left.
          set %turn 1 
          if (%p1hp <= 0) { 
            msg $chan %KCol $+ %player2 has koed %player1
            unset %fight 
            unset %player1 
            unset %player2 
            unset %fight2 
            unset %p1hp 
            unset %p2hp 
            unset %stamina1 
            unset %stamina2 
            unset %turn 
            unset %hit1 
            unset %hit2 
          } 
          else { 
          } 
        } 
        else if (%stamina2 >= 10) { 
          notice %player2 %KCol $+ you are out of stamina 
        } 
      } 
    } 
  } 
} 

on *:text:!jab*:#: { 
  if (%turn == 1) { 
    if ($nick == %player1) { 
      set %turn 2 
      set %hit $rand(0,10) 
      msg $chan %KCol $+ %player1 has hit a %hit 
      dec %p2hp %hit 
      msg $chan %KCol $+ %player2 has %p2hp hp left 
      notice $nick %KCol $+ %player1 you have $calc(10 - %stamina1) stamina left.
      if (%p2hp <= 0) { 
        msg $chan %KCol $+ %player1 has koed %player2 
        unset %fight 
        unset %player1 
        unset %player2 
        unset %fight2 
        unset %p1hp 
        unset %p2hp 
        unset %stamina1 
        unset %stamina2 
        unset %turn 
        unset %hit1 
        unset %hit2 
      } 
      else { 
      } 
    } 
  } 
  else if (%turn == 2) { 
    if ($nick == %player2) { 
      set %turn 1 
      set %hit $rand(0,10) 
      msg $chan %KCol $+ %player2 has hit a %hit 
      dec %p1hp %hit 
      msg $chan %KCol $+ %player1 has %p1hp hp left 
      notice $nick %KCol $+ %player2 you have $calc(10 - %stamina2) stamina left.
      if (%p1hp <= 0) { 
        msg $chan %KCol $+ %player2 has koed %player1 
        unset %fight 
        unset %player1 
        unset %player2 
        unset %fight2 
        unset %p1hp 
        unset %p2hp 
        unset %stamina1 
        unset %stamina2 
        unset %turn 
        unset %hit1 
        unset %hit2 
      } 
      else { 
      } 
    } 
  } 
} 

on *:text:!upper cut*:#: { 
  if (%turn == 1) { 
    if ($nick == %player1) { 
      if (%stamina1 < 10) { 
        set %turn 2 
        set %hit $rand(10,26) 
        inc %stamina1 6
        msg $chan %KCol $+ %player1 has hit a %hit 
        dec %p2hp %hit
        msg $chan %KCol $+ %player2 has %p2hp hp left 
        notice $nick %KCol $+ %player1 you have $calc(10 - %stamina1) stamina left.
        if (%p2hp <= 0) { 
          msg $chan %KCol $+ %player1 has koed %player2 
          unset %fight 
          unset %player1 
          unset %player2 
          unset %fight2 
          unset %p1hp 
          unset %p2hp 
          unset %stamina1 
          unset %stamina2 
          unset %turn 
          unset %hit1 
          unset %hit2 
        } 
      } 
      else if (%stamina1 >= 10) { 
        notice %player1 %KCol $+ you are out of stamina 
      } 
    }
  } 
  if (%turn == 2) { 
    if ($nick == %player2) { 
      if (%stamina2 < 10) { 
        set %turn 1 
        set %hit $rand(10,26) 
        inc %stamina2 6
        msg $chan %KCol $+ %player2 has hit a %hit 
        dec %p1hp %hit
        msg $chan %KCol $+ %player1 has %p1hp hp left 
        notice $nick %KCol $+ %player2 you have $calc(10 - %stamina2) stamina left.
        if (%p1hp <= 0) { 
          msg $chan %KCol $+ %player2 has koed %player1 
          unset %fight 
          unset %player1 
          unset %player2 
          unset %fight2 
          unset %p1hp 
          unset %p2hp 
          unset %stamina1 
          unset %stamina2 
          unset %turn 
          unset %hit1 
          unset %hit2 
        } 
      } 
      else if (%stamina2 >= 10) { 
        notice %player2 %KCol $+ you are out of stamina 
      } 
    } 
  }
}

on *:text:!rest*:#: { 
  if (%turn == 1) { 
    if ($nick == %player1) { 
      dec %stamina1 4
      set %turn 2
      msg $chan %KCol $+ %player1 rested.
      notice %player1 %KCol $+ %player1 you have $calc(10 - %stamina1) stamina left.
    }
  } 
  if (%turn == 2) { 
    if ($nick == %player2) { 
      dec %stamina2 4
      set %turn 1
      msg $chan %KCol $+ %player2 rested.
      notice %player2 %KCol $+ %player2 you have $calc(10 - %stamina2) stamina left.
    }
  } 
} 

on *:text:!flee*:#: { 
  if (%turn == 1) { 
    if ($nick == %player1) { 
      msg $chan msg $chan %KCol $+ %player2 has won the match by default 
      unset %fight 
      unset %player1 
      unset %player2 
      unset %fight2 
      unset %p1hp 
      unset %p2hp 
      unset %stamina1 
      unset %stamina2 
      unset %turn 
      unset %hit1 
      unset %hit2 
    }
    else{
  }
  if (%turn == 2) { 
    if ($nick == %player2) { 
      msg $chan %KCol $+ %player1 has won the match by default 
      unset %fight 
      unset %player1 
      unset %player2 
      unset %fight2 
      unset %p1hp 
      unset %p2hp 
      unset %stamina1 
      unset %stamina2 
      unset %turn 
      unset %hit1 
      unset %hit2 
    }
  }
}
on *:text:!stopkmb*:#: { 
  if ($nick isop $chan) {
    msg $chan %KCol $+ KOMBAT STOPPED
    unset %fight 
    unset %player1 
    unset %player2 
    unset %fight2 
    unset %p1hp 
    unset %p2hp 
    unset %stamina1 
    unset %stamina2 
    unset %turn 
    unset %hit1 
    unset %hit2 
  }
}

on *:PART:#: {
    if ($nick == %player1) || ($nick == %player2) {
      msg $chan %KCol $+ $nick has forfeited the match by leaving the channel. 
      unset %fight 
      unset %player1 
      unset %player2 
      unset %fight2 
      unset %p1hp 
      unset %p2hp 
      unset %stamina1 
      unset %stamina2 
      unset %turn 
      unset %hit1 
      unset %hit2 
    }
}

on *:QUIT: {
    if ($nick == %player1) || ($nick == %player2) {
      msg $chan %KCol $+ $nick has forfeited the match by quiting IRC. 
      unset %fight 
      unset %player1 
      unset %player2 
      unset %fight2 
      unset %p1hp 
      unset %p2hp 
      unset %stamina1 
      unset %stamina2 
      unset %turn 
      unset %hit1 
      unset %hit2 
    }
}
 Respond  
Anti   -  Nov 12, 2007

Colors are much of a problem in scripting i think monky is just learning to script dont want to get it to hard for him experience level system i guess if you want to help him through it go ahead.

But serously i hit myself playing against reddawg i think it\'s not something i would use personaly

 Respond  
Dramakus   -  Nov 11, 2007

The color scheme on this is...
The game was ok but the script posted here has many errors that require the person who wants it to correct them.
1: The endurance if your not going to have it enabled whats the point in having more than 1 move...
2: some of the player variables were backwards on the commands.
3: you could have easily implemented a experience/level system.
4: the colors are just awful.

 Respond  
Monky   -  Aug 15, 2007

the 1 fire said =p

 Respond  
Anti   -  Aug 15, 2007

Yeah im using mirc and i did type /join #menion and no one was there ask someone what network you\'re on.

 Respond  
Monky   -  Aug 15, 2007

-.- r u usin mirc? if so just type /join #menion -.-

 Respond  
Firedog150   -  Aug 15, 2007

its is irc.swiftirc.net

 Respond  
Anti   -  Aug 15, 2007

What network lols like irc.axpi2.net or irc.dejatoons.net

 Respond  
Monky   -  Aug 15, 2007

menion on mirc

 Respond  
Anti   -  Aug 15, 2007

What server monky lols.

 Respond  
Monky   -  Aug 15, 2007

TY Fire

 Respond  
Monky   -  Aug 15, 2007

menion =p

 Respond  
Firedog150   -  Aug 15, 2007

Sorry forgot to say that should stop you from playing yourself

 Respond  
Firedog150   -  Aug 15, 2007
on *:text:!kombat*:#: { 
  if (%fight2 == active) { 
    msg $chan 4,0 a Match is already underway! Wait your turn! 
  } 
  if (%fight == active) { 
    set %player2 $nick 
    if (%player2 = %player1) { halt }
    msg $chan 4,0 the match is set! 0,4 %player1 4,0 vs 0,4 %player2 

NICE JOB!!

 Respond  
Monky   -  Aug 15, 2007

You must have been playin against yourself, where this game is meant for two people =p

 Respond  
Monky   -  Aug 15, 2007

umm ive been playin this close 2 a week b4 i posted and ive never hit myself =/ Thank you tho

 Respond  
Anti   -  Aug 15, 2007

Theres a glitch in the game when i type !skick i hit my self then koed my self.. got to fix that other then that it\'s pretty kool, well done :)

 Respond  
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