ok guys, to make the shop menu, i decided to use an identifier that is dynamic.
alias testone {
testtwo itworksifitusesthefirstone 1
}
alias testtwo {
var %x $2 ; <- here we say use the second one, should be a one.
var %combined $ $+ %x ; <- so that one directs it to the first one.
var %combined2 . [ [ %combined ] ]
echo %combined2 hi
}
and this works, unless, you take out the period. then the text is just oddly colored. ... why? ... anyways so the shop menu, im working on that. then invintory, then a way to keep track of progress through the singe player story arcs.