- Timer pong activated
- Timer pong paused
Silencing your timers is a good idea, so you dont get that. Also there's a bug. idk if it can be fixed, or is intentional, but when you click it resets :3.
Also, i believe using elseif in statement two here should remove the need to Halt it.on :keydown:@Pickle's_ping::{
if ($keyval == 80) {
if (%pa == $null) { set %pa p | timerpong -p | halt }
if (%pa == p) { unset %pa | timerpong -r }
}
}