This script grabs your statistics for the game Battlefield: Bad Company 2 from the website bfbcs.com. You can grab stats for any of the three platforms that BFBC2 is on. To open it after loading, use the command /bc2stats.
To use it, start by adding your tag to the friends list on the right, then select it, make sure you have the proper platform selected, and hit Get Stats. After the download and processing is complete, you may sift through advanced statistics and track your progress on the game. The first time you run a stat query, the info bar on the left may announce "outdated stats." If this is the case, just select Get Stats again to be sure they are the most recent stats available (it may say it a second time, this would be a false alarm).
The percentages next to kill tallies is the percentage of your total kills you have achieved via that particular weapon/gadget. The percentages next to scores reflects its contribution toward your overall score.
VERSION 1.1: Added some tangential statistics for those of you who like all sorts of detail. New additions:
Changed the stats freshness indicator. It now tells if you have fresh stats, relatively fresh stats, or need to refresh. If you need to refresh, it will tell you your position in the queue and the server-estimated time until an update occurs.
Added some spacing the General Tab. Makes everything easier to read.
Added Miscellaneous stats at the bottom of the General Tab. Shows total shots fired from WEAPONS, total shots hit from WEAPONS, total headshots (from ALL equipment), and total distance driven in vehicles.
Added a percentage to the weapons, gadgets, and vehicles Time Used to show distribution of use compared to the overall time played.
Added a percentage to the headshots stat, showing how what percentage of kills were headshots.
Added an average speed in the Vehicles tab, displayed in km/h.
NOTE: I have noticed when testing PS3 tags that it is grumpy about working. I am unsure if this is due to the PlayStation Network outage, and will continue to test it. Also, you may notice that people you have acquired Dogtags from in the past day or two may not show up in the list. That is an issue with the site.
;Battlefield: Bad Company 2 Statistics
;By IllogicTC
;Data Filter help by jaytea
;version 1.1
alias bf_sock {
set %bffield all,dogtags
set %bfplayer $replace($1-,$chr(32),$+($chr(37),20))
set %bfplat $did(bfbcstats,23).seltext
sockopen bfsock api.bfbcs.com 80
write -c $scriptdirbfstat.txt
}
on *:sockopen:bfsock: {
sockwrite -n bfsock GET $+(/api/,%bfplat,?players=,%bfplayer,&fields=,%bffield,&dev=2) HTTP/1.0
sockwrite -n bfsock Host: api.bfbcs.com
sockwrite -n bfsock Connection: close
sockwrite -n bfsock
.fopen stats_setup $scriptdirbfstat.txt
}
on *:sockread:bfsock: {
if ($sockerr) {
echo -s Socket Error. Halting...
return
}
if (!$sock($sockname).mark) {
var %data
sockread %data
if (!%data) sockmark $sockname 1
}
else {
while ($sock(bfsock).rq) {
sockread &bfsocktext
.fwrite -b stats_setup &bfsocktext
}
}
}
on *:sockclose:bfsock:{
.fclose stats_setup
filter -ffc $qt($scriptdirbfstat.txt) $qt($scriptdirbfstat.txt)
did -r bfbcstats 3,5,7,8,11,12,22
did -ra bfbcstats 2 $gettok($read($scriptdirbfstat.txt,s,p.name),2,61)
did -ra bfbcstats 15 Processing...
bf_stat_fill
did -ra bfbcstats 15 Complete.
.timerbf10 1 5 did -r bfbcstats 15
.timerbf11 1 5 did -e bfbcstats 15
}
dialog bfbcstats {
title "Bad Company 2 Stats"
size -1 -1 257 122
option dbu
tab "Overall", 1, 2 1 158 117
edit "", 2, 6 20 150 10, tab 1 read
list 3, 6 31 150 84, tab 1 size vsbar
tab "Kits", 4
list 5, 6 18 150 97, tab 4 size vsbar
tab "Weapons/Gadgets", 6
list 8, 6 18 150 97, tab 6 size vsbar
tab "Vehicles", 9
list 11, 6 18 150 97, tab 9 size vsbar
tab "Insignias/Pins", 13
list 12, 6 18 150 97, tab 13 size
tab "Dogtags", 20
list 22, 6 18 150 97, tab 20 size vsbar
box "Friends List", 14, 164 1 90 118
edit "Enter Name...", 15, 167 10 50 11, autohs
button "Add", 16, 168 22 37 9
button "Get Stats", 17, 213 22 37 9
list 18, 167 35 84 72, size vsbar
button "Remove", 19, 189 108 37 9
combo 23, 220 10 30 36, size drop
list 7, 180 110 1 1, hide sort size vsbar
}
alias bc2stats {
dialog -m bfbcstats bfbcstats
}
alias bf_stat_fill {
.fopen stats $scriptdirbfstat.txt
var %t $statnext
if (phperror isin %t) {
did -ra bfbcstats 2 ERROR: Make sure you have the right name.
.fclose stats
return
}
elseif ($len(%t) > 0) did -ra bfbcstats 2 %t
else {
did -ra bfbcstats 2 ERROR: Possible Server Overload. Please Try Again Later.
.fclose stats
return
}
set %bf_hold_shotfire 0
set %bf_hold_shothit 0
set %bf_hold_headshot 0
set %bf_hold_driven
did -r bfbcstats 3
.fseek -l stats 3
did -ra bfbcstats 15 Updt. General
did -a bfbcstats 3 Rank: $statnext $+($chr(91),$statnext,$chr(93))
did -a bfbcstats 3 Veteran Status: $statnext
var %bf_hold_totscore $statnext
did -a bfbcstats 3 Total Score: %bf_hold_totscore
did -a bfbcstats 3 $chr(32)
did -a bfbcstats 3 Skill Level: $statnext
var %x $statnext
set %bf_hold_total_kills %x
var %y $statnext
did -a bfbcstats 3 Kills: %x
did -a bfbcstats 3 Deaths: %y
did -a bfbcstats 3 K/D Ratio: $round($calc(%x / %y),3)
did -a bfbcstats 3 $chr(32)
set %bf_hold_timeplayed $statnext
did -a bfbcstats 3 Time Played: $duration($int(%bf_hold_timeplayed),3)
did -a bfbcstats 3 Score Per Minute: $round($calc(%bf_hold_totscore / (%bf_hold_timeplayed / 60)),2)
did -a bfbcstats 3 Kills Per Minute: $round($calc(%x / (%bf_hold_timeplayed / 60)),3)
var %bf_dpm $round($calc(%y / (%bf_hold_timeplayed / 60)),3)
var %bf_dpm_precision $calc(%y / (%bf_hold_timeplayed / 60))
did -a bfbcstats 3 Deaths Per Minute: %bf_dpm
var %bf_dpm_secs $calc((1 / %bf_dpm_precision) * 60)
did -a bfbcstats 3 Life Expectancy: $duration($int(%bf_dpm_secs),3) $+ $chr(46) $+ $left($gettok(%bf_dpm_secs,2,46),3)
did -a bfbcstats 3 $chr(32)
.fseek -l stats 13
var %x $statnext
if ($gettok(%x,1,84) != $asctime($ctime,yyyy-mm-dd)) {
.fseek -l stats $calc($lines($scriptdirbfstat.txt) - 1)
var %a1 $statnext
var %a2 $statnext
if (within !isin %a2) did -a bfbcstats 2 -- Outdated. Queue: %a1 $chr(40) $+ %a2 wait $+ $chr(41)
else did -a bfbcstats 2 -- Fairly Recent Stats. Can update in 12 hours.
}
else did -a bfbcstats 2 -- Recent Stats. Can update every 12 hours.
.fseek -l stats 17
did -a bfbcstats 3 General Accuracy: $+($calc($statnext * 100),$chr(37))
.fseek -l stats 19
did -a bfbcstats 3 Dogtags Taken: $statnext
.fseek -l stats 22
var %bf_hold_playedgames $statnext
did -a bfbcstats 3 Gold Edition: $iif($statnext == 1,Yes,No)
did -a bfbcstats 3 $chr(32)
var %bf_hold_losses $statnext
var %bf_hold_assault $statnext
var %bf_hold_award $statnext
var %bf_hold_bonus $statnext
var %bf_hold_engineer $statnext
did -a bfbcstats 3 General Score: $statnext
var %bf_hold_objective $statnext
var %bf_hold_recon $statnext
var %bf_hold_squad $statnext
var %bf_hold_medic $statnext
did -a bfbcstats 3 Assault Score: %bf_hold_assault $+($chr(40),$round($calc((%bf_hold_assault / %bf_hold_totscore) * 100),2),$chr(37),$chr(41))
did -a bfbcstats 3 Engineer Score: %bf_hold_engineer $+($chr(40),$round($calc((%bf_hold_engineer / %bf_hold_totscore) * 100),2),$chr(37),$chr(41))
did -a bfbcstats 3 Medic Score: %bf_hold_medic $+($chr(40),$round($calc((%bf_hold_medic / %bf_hold_totscore) * 100),2),$chr(37),$chr(41))
did -a bfbcstats 3 Recon Score: %bf_hold_recon $+($chr(40),$round($calc((%bf_hold_recon / %bf_hold_totscore) * 100),2),$chr(37),$chr(41))
did -a bfbcstats 3 Award Score: %bf_hold_award $+($chr(40),$round($calc((%bf_hold_award / %bf_hold_totscore) * 100),2),$chr(37),$chr(41))
did -a bfbcstats 3 Bonus Score: %bf_hold_bonus
did -a bfbcstats 3 Objective Score: %bf_hold_objective
did -a bfbcstats 3 Squad Score: %bf_hold_squad
did -a bfbcstats 3 Team Score: $statnext
var %bf_hold_vehicle_score $statnext
did -a bfbcstats 3 Vehicle Score: %bf_hold_vehicle_score $+($chr(40),$round($calc((%bf_hold_vehicle_score / %bf_hold_totscore) * 100),2),$chr(37),$chr(41))
did -a bfbcstats 3 $chr(32)
.fseek -l stats 42
did -i bfbcstats 3 8 Teamkills: $statnext
.fseek -l stats 44
var %x $statnext
var %y %bf_hold_losses
did -a bfbcstats 3 Wins: %x
did -a bfbcstats 3 Losses: %y
did -a bfbcstats 3 Win/Loss Ratio: $round($calc(%x / %y),2)
.fseek -l stats 46
did -ra bfbcstats 15 Updt. Kits
var %h 0
var %i 4
while (%h < %i) {
inc %h
did -a bfbcstats 5 $statnext
did -a bfbcstats 5 Score: $statnext
var %x $statnext
var %y $statnext
did -a bfbcstats 5 Kills: %x
did -a bfbcstats 5 Deaths: %y
did -a bfbcstats 5 K/D Ratio: $round($calc(%x / %y),3)
did -a bfbcstats 5 $chr(32)
}
.fseek -l stats 63
var %x $statnext
var %y $statnext
did -a bfbcstats 3 Games Played: %bf_hold_playedgames
did -a bfbcstats 3 Attacking Losses: %x
did -a bfbcstats 3 Attacking Wins: %y
did -a bfbcstats 3 Attacking W/L Ratio: $round($calc(%y / %x),2)
.fseek -l stats 66
var %x $statnext
var %y $statnext
did -a bfbcstats 3 Defending Losses: %x
did -a bfbcstats 3 Defending Wins: %y
did -a bfbcstats 3 Defending W/L Ratio: $round($calc(%y / %x),2)
did -ra bfbcstats 15 Updt. Equipment
did -a bfbcstats 8 ---Assault Weapons---
var %h 0
var %i 7
while (%h < %i) {
inc %h
bf_ws
}
.fseek -l stats 1018
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 ---Assault Gadgets---
bf_gs
.fseek -l stats 1034
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 $statnext
var %skip $statnext
var %skip $statnext
var %bf_kill $statnext
did -a bfbcstats 8 Kills: %bf_kill $+($chr(40),$round($calc((%bf_kill / %bf_hold_total_kills) * 100),3),$chr(37),$chr(41))
var %y $statnext
var %x $statnext
did -a bfbcstats 8 Shots Fired: %y
did -a bfbcstats 8 Shots Hit: %x
did -a bfbcstats 8 Accuracy: $+($round($calc((%x / %y) * 100),2),$chr(37))
did -a bfbcstats 8 Headshots: $statnext
did -a bfbcstats 8 Time Used: $duration($int($statnext),3)
bf_gs
.fseek -l stats 1030
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 $statnext
.fseek -l stats 1033
did -a bfbcstats 8 Resupplies: $statnext
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 ---Engineer Weapons---
.fseek -l stats 138
var %h 0
var %i 7
while (%h < %i) {
inc %h
bf_ws
}
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 ---Engineer Gadgets---
.fseek -l stats 1054
bf_gs
.fseek -l stats 1087
bf_gs
bf_gs
.fseek -l stats 1075
bf_gs
.fseek -l stats 1066
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 $statnext
.fseek -l stats 1069
did -a bfbcstats 8 Repairs: $statnext
var %bf_kill $statnext
did -a bfbcstats 8 Kills: %bf_kill $+($chr(40),$round($calc((%bf_kill / %bf_hold_total_kills) * 100),3),$chr(37),$chr(41))
.fseek -l stats 1073
did -a bfbcstats 8 Headshots: $statnext
did -a bfbcstats 8 Time Used: $duration($int($statnext),3)
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 ---Medic Weapons---
.fseek -l stats 208
var %h 0
var %i 7
while (%h < %i) {
inc %h
bf_ws
}
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 ---Medic Gadgets---
.fseek -l stats 1111
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 $statnext
.fseek -l stats 1114
did -a bfbcstats 8 Heals: $statnext
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 $statnext
.fseek -l stats 1118
did -a bfbcstats 8 Revives: $statnext
var %bf_kill $statnext
did -a bfbcstats 8 Kills: %bf_kill $+($chr(40),$round($calc((%bf_kill / %bf_hold_total_kills) * 100),3),$chr(37),$chr(41))
.fseek -l stats 1122
did -a bfbcstats 8 Headshots: $statnext
did -a bfbcstats 8 Time Used: $duration($int($statnext),3)
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 ---Recon Weapons---
.fseek -l stats 278
bf_ws
.fseek -l stats 478
bf_ws
.fseek -l stats 288
var %h 0
var %i 5
while (%h < %i) {
inc %h
bf_ws
}
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 ---Recon Gadgets---
.fseek -l stats 1124
did -a bfbcstats 8 $statnext
.fseek -l stats 1128
did -a bfbcstats 8 Sensors Thrown: $statnext
did -a bfbcstats 8 Spots: $statnext
.fseek -l stats 1131
did -a bfbcstats 8 Time Used: $duration($int($statnext),3)
bf_gs
bf_gs
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 ---All Kits Weapons---
.fseek -l stats 338
bf_ws
.fseek -l stats 368
bf_ws
bf_ws
.fseek -l stats 398
bf_ws
bf_ws
.fseek -l stats 348
bf_ws
bf_ws
.fseek -l stats 418
bf_ws
.fseek -l stats 448
bf_ws
.fseek -l stats 388
bf_ws
.fseek -l stats 428
bf_ws
bf_ws
.fseek -l stats 458
bf_ws
.fseek -l stats 488
var %h 0
var %i 4
while (%h < %i) {
inc %h
bf_ws
}
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 ---All Kits Gadgets---
.fseek -l stats 1156
bf_gs
bf_gs
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 $statnext
.fseek -l stats 1184
did -a bfbcstats 8 Shots Fired: $statnext
.fseek -l stats 1187
did -a bfbcstats 8 Time Used: $duration($int($statnext),3)
.fseek -l stats 529
var %bf_kill $statnext
did -i bfbcstats 3 8 Demolition Kills: %bf_kill $+($chr(40),$round($calc((%bf_kill / %bf_hold_total_kills) * 100),3),$chr(37),$chr(41))
.fseek -l stats 534
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 ---Vietnam Weapons---
var %h 0
var %i 14
while (%h < %i) {
inc %h
bf_ws
}
did -ra bfbcstats 15 Updt. Vehicles
did -a bfbcstats 11 ---Light Vehicles---
var %h 0
var %i 9
while (%h < %i) {
inc %h
bf_ps
}
did -a bfbcstats 11 $chr(32)
did -a bfbcstats 11 $chr(32)
did -a bfbcstats 11 ---Heavy Vehicles---
var %h 0
var %i 8
while (%h < %i) {
inc %h
bf_ps
}
did -a bfbcstats 11 $chr(32)
did -a bfbcstats 11 $chr(32)
did -a bfbcstats 11 ---Water Vehicles---
var %h 0
var %i 3
while (%h < %i) {
inc %h
bf_ps
}
did -a bfbcstats 11 $chr(32)
did -a bfbcstats 11 $chr(32)
did -a bfbcstats 11 ---Air Vehicles---
var %h 0
var %i 6
while (%h < %i) {
inc %h
bf_ps
}
did -a bfbcstats 11 $chr(32)
did -a bfbcstats 11 $chr(32)
did -a bfbcstats 11 ---Stationary Weapons---
var %h 0
var %i 8
while (%h < %i) {
inc %h
bf_ss
}
did -i bfbcstats 11 1 ---Vehicle Stars---
var %a $statnext
var %b $statnext
var %c $statnext
var %d $statnext
if (%d > 0) did -i bfbcstats 11 2 Light Vehicle: Platinum Star
elseif (%c > 0) did -i bfbcstats 11 2 Light Vehicle: Gold Star %c
elseif (%b > 0) did -i bfbcstats 11 2 Light Vehicle: Silver Star
elseif (%a > 0) did -i bfbcstats 11 2 Light Vehicle: Bronze Star
else did -i bfbcstats 11 2 Light Vehicle: No Stars
var %a $statnext
var %b $statnext
var %c $statnext
var %d $statnext
if (%d > 0) did -i bfbcstats 11 3 Heavy Vehicle: Platinum Star
elseif (%c > 0) did -i bfbcstats 11 3 Heavy Vehicle: Gold Star %c
elseif (%b > 0) did -i bfbcstats 11 3 Heavy Vehicle: Silver Star
elseif (%a > 0) did -i bfbcstats 11 3 Heavy Vehicle: Bronze Star
else did -i bfbcstats 11 3 Heavy Vehicle: No Stars
var %a $statnext
var %b $statnext
var %c $statnext
var %d $statnext
if (%d > 0) did -i bfbcstats 11 4 Water Vehicle: Platinum Star
elseif (%c > 0) did -i bfbcstats 11 4 Water Vehicle: Gold Star %c
elseif (%b > 0) did -i bfbcstats 11 4 Water Vehicle: Silver Star
elseif (%a > 0) did -i bfbcstats 11 4 Water Vehicle: Bronze Star
else did -i bfbcstats 11 4 Water Vehicle: No Stars
var %a $statnext
var %b $statnext
var %c $statnext
var %d $statnext
if (%d > 0) did -i bfbcstats 11 5 Air Vehicle: Platinum Star
elseif (%c > 0) did -i bfbcstats 11 5 Air Vehicle: Gold Star %c
elseif (%b > 0) did -i bfbcstats 11 5 Air Vehicle: Silver Star
elseif (%a > 0) did -i bfbcstats 11 5 Air Vehicle: Bronze Star
else did -i bfbcstats 11 5 Air Vehicle: No Stars
var %a $statnext
var %b $statnext
var %c $statnext
var %d $statnext
if (%d > 0) did -i bfbcstats 11 6 Stationary Weapons: Platinum Star
elseif (%c > 0) did -i bfbcstats 11 6 Stationary Weapons: Gold Star %c
elseif (%b > 0) did -i bfbcstats 11 6 Stationary Weapons: Silver Star
elseif (%a > 0) did -i bfbcstats 11 6 Stationary Weapons: Bronze Star
else did -i bfbcstats 11 6 Stationary Weapons: No Stars
did -i bfbcstats 11 7 $chr(32)
did -i bfbcstats 11 8 $chr(32)
.fseek -l stats 1620
var %h 0
var %i 48
var %tot
did -ra bfbcstats 15 Updt. Awards
did -a bfbcstats 12 ---Pins---
while (%h < %i) {
inc %h
did -a bfbcstats 12 $chr(32)
did -a bfbcstats 12 Pin Name: $statnext
var %x $statnext
inc %tot %x
did -a bfbcstats 12 Pin Count: %x
}
did -a bfbcstats 12 $chr(32)
did -a bfbcstats 12 Total Pins: %tot
did -a bfbcstats 12 $chr(32)
did -a bfbcstats 12 $chr(32)
did -a bfbcstats 12 ---Insignias---
.fseek -l stats 1374
var %x 0
var %y 245
while (%x < %y) {
inc %x
var %r $signext
if ($gettok($gettok(%r,1,61),4,46) != name) && ($gettok($gettok(%r,1,61),4,46) != count) continue
else {
if ($gettok($gettok(%r,1,61),4,46) = name) {
did -a bfbcstats 12 $chr(32)
did -a bfbcstats 12 $gettok(%r,2,61)
}
elseif ($gettok($gettok(%r,1,61),4,46) = count) {
if ($gettok(%r,2,61) = 1) did -a bfbcstats 12 ACQUIRED
else did -a bfbcstats 12 $+($chr(62),MISSING,$chr(60))
}
}
}
did -ra bfbcstats 15 Updt. Dogtags
.fseek -l stats 1949
did -a bfbcstats 22 Total Dogtags: $statnext
var %y $statnext
did -a bfbcstats 22 Unique Dogtats: %y
did -a bfbcstats 22 Bronze Tags: $statnext
did -a bfbcstats 22 Silver Tags: $statnext
did -a bfbcstats 22 Gold Tags: $statnext
did -a bfbcstats 22 $chr(32)
.fseek -l stats 1957
var %x 0
while (%x < %y) {
inc %x
var %a $statnext
var %b $statnext
var %c $statnext
var %d $statnext
did -a bfbcstats 7 %a - $+(%b,$chr(47),%c,$chr(47),%d)
}
did -a bfbcstats 3 $chr(32)
did -a bfbcstats 3 --Miscellaneous--
did -a bfbcstats 3 Shots Fired: %bf_hold_shotfire
did -a bfbcstats 3 Shots Hit: %bf_hold_shothit
did -a bfbcstats 3 Overall Gun Accuracy: $round($calc((%bf_hold_shothit / %bf_hold_shotfire) * 100),3) $+ $chr(37)
did -a bfbcstats 3 Total Headshots: %bf_hold_headshot
did -a bfbcstats 3 Total Distance Driven: $round($calc(%bf_hold_driven / 1000),1) km
filter -if bfbcstats 7 $scriptdirbftags.txt
filter -fo $scriptdirbftags.txt bfbcstats 22
.remove $scriptdirbftags.txt
.close -@ @BFFilter
.fclose stats
unset %bf_hold_*
}
alias -l statnext { return $gettok($fread(stats),2,61) }
alias -l signext { return $fread(stats) }
alias -l bf_ws {
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 $statnext
var %bf_kill $statnext
did -a bfbcstats 8 Kills: %bf_kill $+($chr(40),$round($calc((%bf_kill / %bf_hold_total_kills) * 100),3),$chr(37),$chr(41))
var %y $statnext
var %x $statnext
inc %bf_hold_shotfire %y
inc %bf_hold_shothit %x
did -a bfbcstats 8 Shots Fired: %y
did -a bfbcstats 8 Shots Hit: %x
did -a bfbcstats 8 Accuracy: $+($round($calc((%x / %y) * 100),2),$chr(37))
var %bf_time $statnext
did -a bfbcstats 8 Time Used: $duration($int(%bf_time),3) $chr(40) $+ $round($calc((%bf_time / %bf_hold_timeplayed) * 100),3) $+ $chr(37) $+ $chr(41)
var %ws_hs $statnext
inc %bf_hold_headshot %ws_hs
did -a bfbcstats 8 Headshots: %ws_hs $chr(40) $+ $round($calc((%ws_hs / %bf_kill) * 100),2) $+ $chr(37) $+ $chr(41)
did -a bfbcstats 8 Kills Per Hour: $round($calc(%bf_kill / (%bf_time / 3600)),2)
var %a $statnext
var %b $statnext
var %c $statnext
var %d $statnext
if (%d > 0) did -a bfbcstats 8 Current Rank: Platinum Star
elseif (%c > 0) did -a bfbcstats 8 Current Rank: Gold Star %c
elseif (%b > 0) did -a bfbcstats 8 Current Rank: Silver Star
elseif (%a > 0) did -a bfbcstats 8 Current Rank: Bronze Star
else did -a bfbcstats 8 Current Rank: No Stars
}
alias -l bf_ps {
did -a bfbcstats 11 $chr(32)
did -a bfbcstats 11 $statnext
var %skip $statnext
var %bf_kill $statnext
did -a bfbcstats 11 Kills: %bf_kill $+($chr(40),$round($calc((%bf_kill / %bf_hold_total_kills) * 100),3),$chr(37),$chr(41))
did -a bfbcstats 11 Road Kills: $statnext
var %bf_time $statnext
did -a bfbcstats 11 Time Used: $duration($int(%bf_time),3) $chr(40) $+ $round($calc((%bf_time / %bf_hold_timeplayed) * 100),3) $+ $chr(37) $+ $chr(41)
did -a bfbcstats 11 Kills Per Hour: $round($calc(%bf_kill / (%bf_time / 3600)),2)
var %bf_driven $statnext
did -a bfbcstats 11 Distance Driven: %bf_driven
did -a bfbcstats 11 Average Speed: $round($calc((%bf_driven / 1000) / ($int(%bf_time) / 3600)),2) km/h
inc %bf_hold_driven %bf_driven
var %a $statnext
var %b $statnext
var %c $statnext
var %d $statnext
if (%d > 0) did -a bfbcstats 11 Current Rank: Platinum Star
elseif (%c > 0) did -a bfbcstats 11 Current Rank: Gold Star %c
elseif (%b > 0) did -a bfbcstats 11 Current Rank: Silver Star
elseif (%a > 0) did -a bfbcstats 11 Current Rank: Bronze Star
else did -a bfbcstats 11 Current Rank: No Stars
}
alias -l bf_ss {
did -a bfbcstats 11 $chr(32)
did -a bfbcstats 11 $statnext
var %skip $statnext
var %bf_kill $statnext
did -a bfbcstats 11 Kills: %bf_kill $+($chr(40),$round($calc((%bf_kill / %bf_hold_total_kills) * 100),3),$chr(37),$chr(41))
var %bf_time $statnext
did -a bfbcstats 11 Time Used: $duration($int(%bf_time),3) $chr(40) $+ $round($calc((%bf_time / %bf_hold_timeplayed) * 100),3) $+ $chr(37) $+ $chr(41)
did -a bfbcstats 11 Kills Per Hour: $round($calc(%bf_kill / (%bf_time / 3600)),2)
var %a $statnext
var %b $statnext
var %c $statnext
var %d $statnext
if (%d > 0) did -a bfbcstats 11 Current Rank: Platinum Star
elseif (%c > 0) did -a bfbcstats 11 Current Rank: Gold Star %c
elseif (%b > 0) did -a bfbcstats 11 Current Rank: Silver Star
elseif (%a > 0) did -a bfbcstats 11 Current Rank: Bronze Star
else did -a bfbcstats 11 Current Rank: No Stars
}
alias -l bf_gs {
did -a bfbcstats 8 $chr(32)
did -a bfbcstats 8 $statnext
var %skip $statnext
var %skip $statnext
var %bf_kill $statnext
did -a bfbcstats 8 Kills: %bf_kill $+($chr(40),$round($calc((%bf_kill / %bf_hold_total_kills) * 100),3),$chr(37),$chr(41))
var %y $statnext
var %x $statnext
did -a bfbcstats 8 Shots Fired: %y
did -a bfbcstats 8 Shots Hit: %x
did -a bfbcstats 8 Accuracy: $+($round($calc((%x / %y) * 100),2),$chr(37))
var %gs_hs $statnext
inc %bf_hold_headshot %gs_hs
did -a bfbcstats 8 Headshots: %ws_hs $chr(40) $+ $round($calc((%gs_hs / %bf_kill) * 100),2) $+ $chr(37) $+ $chr(41)
var %a3 $statnext
did -a bfbcstats 8 Time Used: $duration($int(%a3),3) $chr(40) $+ $round($calc((%a3 / %bf_hold_timeplayed) * 100),3) $+ $chr(37) $+ $chr(41)
var %a $statnext
var %b $statnext
var %c $statnext
var %d $statnext
if (%d > 0) did -a bfbcstats 8 Current Rank: Platinum Star
elseif (%c > 0) did -a bfbcstats 8 Current Rank: Gold Star %c
elseif (%b > 0) did -a bfbcstats 8 Current Rank: Silver Star
elseif (%a > 0) did -a bfbcstats 8 Current Rank: Bronze Star
else did -a bfbcstats 8 Current Rank: No Stars
}
on *:dialog:bfbcstats:*:*: {
if ($devent == init) {
didtok $dname 18 44 %bfbc.friends
did -a $dname 23 360
did -a $dname 23 PC
did -a $dname 23 PS3
if (%bfbc.platform > 0) {
if (%bfbc.platform == 1) did -c $dname 23 1
elseif (%bfbc.platform == 2) did -c $dname 23 2
else did -c $dname 23 3
}
}
if ($devent == sclick) {
if ($did == 15) did -r $did
if ($did == 16) && ($len($did($dname,15)) > 0) && ($findtok(%bfbc.friends,$did($dname,15),1,44) == $null) {
did -a $dname 18 $did($dname,15)
set %bfbc.friends $addtok(%bfbc.friends,$did($dname,15),44)
}
if ($did == 17) && ($did($dname,18).sel > 0) {
bf_sock $did($dname,18).seltext
did -b $dname 15
did -ra $dname 15 Downloading...
}
if ($did == 19) && ($did($dname,18).sel > 0) {
set %bfbc.friends $remtok(%bfbc.friends,$did($dname,18).seltext,44)
did -d $dname 18 $did($dname,18).sel
}
if ($did == 23) set %bfbc.platform $did($dname,23).sel
}
}