This script can kill, kick/ban, or stab on command.
on *:text:!kill*:#:{
if ($2 == Aerialman) { msg $chan Screw you, $nick $+ . He didn't do anything. | halt }
if ($2 == Aerialbot) { msg $chan Screw you, $nick $+ . I didn't do anything. | halt }
if ($2 == Pickle) { msg $chan Screw you, $nick $+ . He didn't do anything. | halt }
if ($2 == Twango) { msg $chan Screw you, $nick $+ . He didn't do anything. | halt }
if ($2 == Ike,Jaketiger1116,dude) { msg $chan Screw you, $nick $+ . He didn't do anything. | halt }
if ($nick == Pasha) ($2 == Aerialman || $2 == Aerialbot || $2 == Pickle || $2 == Twango || $2 == Ike) { /kick $chan Pasha Oops, wrong person! }
if ($$2 != $null) { msg $chan RRRRAAAAWWWWRRRR!!!! DIE $2 DIE!!
if ($me isop $chan) { /kick $chan $2 Sorry, you have been killed by $nick $+ . Luckily you will be revived in 5 minutes. Come again! | /ban $chan $2 | /timer5 1 300 /mode $chan -b $2 }
}
}
on *:text:!stab*:#:{ msg $chan $nick has stabbed $2 $+ ! $2 dies of blood loss! Nooooooo!!! | /kick $chan $2 You were stabbed by $nick $+ . Come again! }
on *:text:!kick*:#:{
if ($2 == Aerialman) { msg $chan Screw you, $nick $+ . He didn't do anything. | halt }
if ($2 == Aerialbot) { msg $chan Screw you, $nick $+ . I didn't do anything. | halt }
if ($2 == Pickle) { msg $chan Screw you, $nick $+ . He didn't do anything. | halt }
if ($2 == Twango) { msg $chan Screw you, $nick $+ . He didn't do anything. | halt }
if ($2 == Ike,Jaketiger1116,dude) { msg $chan Screw you, $nick $+ . He didn't do anything. | halt }
if ($nick == Pasha) ($2 == Aerialman || $2 == Aerialbot || $2 == Pickle || $2 == Twango || $2 == Ike) { /kick $chan Pasha Oops, it backfired! }
if ($2 != $null) { Commencing kick...
if ($me isop $chan) { /timer5 1 3 /kick $2 You have been kicked by $nick $+ . I did not have anything to do with this, so don't blame me. Come again! }
}
}
MannuA I don't know what wasn't working for you...
But I (re)made this... and I've so far not found any thing that doesn't work.
But I haven't fully tested it... but as fas as I can see everything is working like it should.
How-2-install:
Commands:
!STAB ( Will stab / kick the user specified )
!KICK CMDS ( Will notice you a full list over all the !KICK "fuctions" )
!KILL CMDS ( Will notice you a full list over all the !KILL "fuctions" )
NOTE:
I added counter for !KICK & !KILL
NOT for the !STAB
;*******************************************************************************************************************
;*** ###### ######## ### ######## ## ## #### ###### ## ## ## ## #### ## ## ***
;*** ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ***
;*** ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ***
;*** ###### ## ## ## ######## ##### ## ## ##### ##### ## ## ## ***
;*** ## ## ######### ## ## ## ## ## ## ## ## ## ## ## ## ## ***
;*** ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ***
;*** ###### ## ## ## ######## ## ## #### ###### ## ## ## ## #### ######## ######## ***
;*******************************************************************************************************************
;*******************************************************************************************************************
;*** This is remade by MashhitDK *** The Danish NUB *** Original: http://www.hawkee.com/snippet/6416/ **************
;*******************************************************************************************************************
;*** This script includes a counter *** Both KICK and KILL has counters ******** I DID NOT ADD ONE FOR !STAB *******
;*******************************************************************************************************************
on *:TEXT:*:#: {
;*** !STAB
if ($1 == !stab) {
if ($2 == $me) { notice $nick NO ! I'll cut you !
describe # stabs $nick in the heart ( Notice: between rib 3 and 4 ) | kick # $nick Your dead !
}
elseif (($2 == $nick) || (!$2)) { notice $nick You need to specify a victim. }
else { { set %kickermsbot $r(1,2) }
if (%kickermsbot == 1) { msg # $nick has stabbed $2 $+ ! $2 dies of blood loss! Nooooooo!!!
kick # $2 You were stabbed by $nick $+ . Come again!
}
if (%kickermsbot == 2) { describe has stabbed $2 $+ ! $2 dies of blood loss! Nooooooo!!!
kick # $2 You were stabbed by $nick $+ . Come again!
}
}
;*** END !STAB SCRIPT *****************************************************************************************
}
;****************************************************************************************************************
;*** This is remade by MashhitDK *** The Danish NUB *** Original: http://www.hawkee.com/snippet/6416/ ***********
;****************************************************************************************************************
;*** This script includes a counter *** I know I fail *** So please man... *** DON'T GIVE ME SHIT ! ! ***********
;****************************************************************************************************************
;*** Commands:
;***
;*** !KICK COMMANDs - Will give you a list over all commands that can be used with this kick script
;*** !KICKs USED - Will show you how many people has been kicked in total
;*** !KICKs RECIVED - Will show you how many times you have been kicked
;*** !KICKs GIVEN - Will show you how many people you have kicked
;***
;*** !KICK - Will notice you you didn't specified a victim ( or it will kick you )
;*** !KICK <NICK> - Will kick the user that's specified
;***
;****************************************************************************************************************
elseif ($1 == !kick) || ($1 == !kicks) {
if ($2 == cmds) || ($2 == commands) { msg # 5Sending !KILL command list ->
notice $nick - !KICK <NICK> -> Will kick the user that's specified
notice $nick - This !KICK-script comes with a counter 4;)
notice $nick - !KICKs USED -> Will show you how many people has been kicked in total
notice $nick - !KICKs RECIVED -> Will show you how many times you have been kicked
notice $nick - !KICKs GIVEN -> Will show you how many people you have kicked... and how many kicked in total
notice $nick - This !KICK-script is (re)made by 4MashhitDK
halt
}
;***** !KILLs USED
elseif ($2 == used) { notice $nick There are %kickerms.total people who has been kicked so far | halt }
;***** END !KILLs USED **************************************************************************************
;***** !KILLs RECIVED
elseif ($2 == recived) { notice $nick You have been kicked %recivedkickerms times so far... and in total %recivedkickerms.total people has been booted | halt }
;***** END !KILL INTOTAL **************************************************************************************
;***** !KILLs GIVEN ( intotal )
elseif ($2 == given) { notice $nick 14[ $nick 14] You have kicked %kickerms 14[ ALL IN ALL 14] The has been kicked %kickerms.total people | halt }
;***** END !KILLs GIVEN ***************************************************************************************
;**************************************************************************************************************
;*** !KICK <ME> / <BOT> ***************************************************************************************
;**************************************************************************************************************
;*** You can add more users that like the "BOT" can't be kicked... made an exsample below ;)
;* Ex." if ($2 == $me) || ($2 == MashhitDK) || ($2 == Made) || ($2 == This) || ($2 == Script) { "
elseif ($2 == $me) {
{ set %kickermsbot $r(1,6) }
if (%kickermsbot == 1) { msg # Screw you, $nick ! - I didn't do anything. }
elseif (%kickermsbot == 2) { msg # Blow Me $nick ! - I haven't done anything. }
elseif (%kickermsbot == 3) { msg # Up yours $nick ! - I haven't done anything. }
;*** Below are colored replys
elseif (%kickermsbot == 4) { msg # Screw you,2 $nick ! - I didn't do anything. }
elseif (%kickermsbot == 5) { msg # Blow Me2 $nick ! - I haven't done anything. }
elseif (%kickermsbot == 6) { msg # Up yours2 $nick ! -I haven't done anything. }
;***** COUNTER SECTION **************************************************************************************
;
;*** HOW MANY THE BOT RECIVED COUNTER
inc %kickermsbot.total
;*** END HOW MANY THE BOT RECIVED COUNTER *******************************************************************
;
;*** HOW MANY GIVEN COUNTER
inc %givenkickerms. $+ $nick
inc %givenkickerms.total
set %givenkickerms $eval( % $+ givenkickerms. $+ $nick ,5)
;* GIVEN COMMANDs
inc %givencommandms. $+ $nick
inc %givencommandms.total
set %givencommandms $eval( % $+ givencommandms. $+ $nick ,5)
;*** HOW MANY GIVEN COUNTER *********************************************************************************
halt
;***** END COUNTER SECTION *********************************************************************************
}
;**************************************************************************************************************
;*** !KICK ****************************************************************************************************
;**************************************************************************************************************
elseif (($2 == $nick) || (!$2)) {
{ set %kickermsnone $r(5,5) }
if (%kickermsnone == 1) { notice $nick DOH ! - Use !Kick <NICK>
notice $nick - You need to specify a victim. - Or I'll kill you !
}
elseif (%kickermsnone == 2) { notice $nick DOH ! - Use !KICK <NICK>
notice $nick - You have to specify a victim. - Or I will kill you !
}
;*** Colored replys below
elseif (%kickermsnone == 3) { msg # - You need to specify a victim.
notice $nick 0,1Ex. 0,5!Kick <2 $+ $nick $+ 0> ;)
}
elseif (%kickermsnone == 4) { msg # - You have to specify a victim.
notice $nick 0,1Ex. 0,5!KICK <2 $+ $nick $+ 0> ;)
}
elseif (%kickermsnone == 5) { msg # 5,1- This !KICK-script is (re)made by 4MashhitDK
msg # 5,1- !KICK <NICK> -> Will kick the user that's specified
msg # 5,1- This !KICK-script comes with a counter 4;)
msg # 5,1- !KICKs USED -> Will show you how many people has been booted in total
msg # 5,1- !KICKs RECIVED -> Will show you how many times you have been kicked
msg # 5,1- !KICKs GIVEN -> Will show you how many people has been kicked...
}
;*** Below here is kick plus instant invite
elseif (%kickermsnone == 6) { msg $chan 4RRRR5AAAA4WWWW5RRRR4 ! Die5 $nick 4! - 4,9D 4I 4E !
if ($me isop $chan) { kick # $nick You have pissed Me off ( and more or less taken you own life ) $nick $+ . Luckily you will respawn instantly when suiciding / failing
kick # $nick
invite # $nick
;***** COUNTER SECTION **********************************************************************************
;
inc %recivedkickerms. $ $nick
inc %recivedkickerms.total
set %recivedkickerms $eval( % $+ recivedkickerms. $+ $nick ,5)
}
}
;***** COUNTER SECTION **************************************************************************************
;
inc %commandkickerms. $+ $nick
inc %commandkickerms.total
set %commandkickerms $eval( % $+ commandkickerms. $+ $nick ,5)
;*************
halt
;***** END COUNTER SECTION **********************************************************************************
}
;**************************************************************************************************************
;*** !KICK <NICK> / <USER> ************************************************************************************
;**************************************************************************************************************
else {
;* NOTE IF YOU ADD MORE REPLYS REMEMBER TO CHANGE BELOW HERE ( Ex. " { set %kickermsuser $r(1,5) } " )
{ set %kickermsuser $r(1,3) }
;* NOTE IF YOU ADD MORE REPLYS REMEMBER TO CHANGE ABOVE HERE ( Ex. " { set %kickermsuser $r(1,5) } " )
if (%kickermsuser == 1) { msg # Commencing kick...
if ($me isop $chan) { timerkickmn 1 3 kick $2 You have been kicked by $nick $+ . I did not have anything to do with this, so don't blame me. Come again! }
}
elseif (%kickermsuser == 2) { msg # Commencing kick...
if ($me isop $chan) { timerkickmn 1 3 kick $2 You have been kicked by $nick $+ . I did not have anything to do with this, so don't blame me. Come again! }
}
elseif (%kickermsuser == 3) { msg # Commencing kick...
if ($me isop $chan) { timerkickmn 1 3 kick $2 14[2 $nick 14] You have been kicked by8 $nick $+ . I did not have anything to do with this, so don't blame me. Come again! }
}
;* Here are so you can add you own messages to go with the kick
;elseif (%kickermsuser == 4) { }
;elseif (%kickermsuser == 5) { }
;***** COUNTER SECTION **************************************************************************************
;
;*** HOW MANY GIVEN
inc %givenkickerms. $+ $nick
inc %givenkickerms.total
set %givenkickerms $eval( % $+ givenkickerms. $+ $nick ,5)
;*** GIVEN COMMANDs
;* GIVEN COMMANDs
inc %givencommandms. $+ $nick
inc %givencommandms.total
set %givencommandms $eval( % $+ givencommandms. $+ $nick ,5)
;*** END HOW MANY GIVEN ***
;***** THE COUNTER FOR THE RECIVER
;*** RECIVER COUNTER
inc %recivedkickerms. $ $nick
inc %recivedkickerms.total
set %recivedkickerms $eval( % $+ recivedkickerms. $+ $nick ,5)
;** END RECIVER COUNTER ***
halt
;***** END COUNTER SECTION **********************************************************************************
}
;*** END !KICK SCRIPT *******************************************************************************************
}
;****************************************************************************************************************
;*** This is remade by MashhitDK *** The Danish NUB *** Original: http://www.hawkee.com/snippet/6416/ ***********
;****************************************************************************************************************
;*** This script includes a counter *** I know I fail *** So please man... *** DON'T GIVE ME SHIT ! ! ***********
;****************************************************************************************************************
;*** Commands:
;***
;*** !KILL COMMANDs - Will give you a list over all commands that can be used with this kill script
;*** !KILLs USED - Will show you how many lives has been taken
;*** !KILLs RECIVED - Will show you how many times you have been killed
;*** !KILLs GIVEN - Will show you how many lives you has been taken
;***
;*** !KILL - Will notice you you have to specify a victim ( or it will kill you )
;*** !KILL <NICK> - Will kill the user that's specifyed
;***
;****************************************************************************************************************
elseif ($1 == !kill) || ($1 == !kills) {
if ($2 == cmds) || ($2 == commands) { msg # 5Sending !KILL command list ->
notice $nick - !KILL <NICK> - Will kill the user that's specifyed
notice $nick - The !KILL-script comes with a counter 4;)
notice $nick - !KILLs USED - Will show you how many lives has been taken
notice $nick - !KILLs RECIVED - Will show you how many times you have been killed
notice $nick - !KILLs GIVEN - Will show you how many lives you have taken
notice $nick - !KILLs GIVEN INTOTAL - Will show you how many lives there has been taken in total
notice $nick - This !KILL-script is (re)made by 4MashhitDK
halt
}
;***** !KILLs USED
if ($2 == used) { notice $nick There has been taken %killerms.total lives so far | halt }
;***** END !KILLs USED **************************************************************************************
;***** !KILLs RECIVED
elseif ($2 == recived) { notice $nick You have been killed %recivedkillerms times so far... and in total %recivedkillerms.total people has lost there lives | halt }
;***** END !KILL INTOTAL **************************************************************************************
;***** !KILLs GIVEN ( intotal )
elseif ($2 == given) { notice $nick 14[2 $nick 14] You have killed %killerms so far 14[ ALL IN ALL 14] There has been killed %killerms.total people | halt }
;***** END !KILLs GIVEN ***************************************************************************************
;**************************************************************************************************************
;*** !KILL <ME> / <BOT> ***************************************************************************************
;**************************************************************************************************************
elseif ($2 == $me) {
{ set %killermsbot $r(1,6) }
if (%killermsbot == 1) { msg # Screw you, $nick ! - I didn't do anything. }
elseif (%killermsbot == 2) { msg # Blow Me $nick ! - I haven't done anything. }
elseif (%killermsbot == 3) { msg # Up yours $nick ! - I haven't done anything. }
;*** Below are colored replys
elseif (%killermsbot == 4) { msg # Screw you,2 $nick ! - I didn't do anything. }
elseif (%killermsbot == 5) { msg # Blow Me2 $nick ! - I haven't done anything. }
elseif (%killermsbot == 6) { msg # Up yours2 $nick ! -I haven't done anything. }
;***** COUNTER SECTION **************************************************************************************
;
;*** HOW MANY THE BOT RECIVED COUNTER
inc %killermsbot.total
;*** END HOW MANY THE BOT RECIVED COUNTER *******************************************************************
;
;*** HOW MANY GIVEN COUNTER
inc %givenkillerms. $+ $nick
inc %givenkillerms.total
set %givenkillerms $eval( % $+ givenkillerms. $+ $nick ,5)
;* GIVEN COMMANDs
inc %givencommandms. $+ $nick
inc %givencommandms.total
set %givencommandms $eval( % $+ givencommandms. $+ $nick ,5)
;*** HOW MANY GIVEN COUNTER *********************************************************************************
halt
;***** END COUNTER SECTION *********************************************************************************
}
;**************************************************************************************************************
;*** !KILL ****************************************************************************************************
;**************************************************************************************************************
elseif (($2 == $nick) || (!$2)) {
{ set %killermsnone $r(1,5) }
if (%killermsnone == 1) { notice $nick DOH ! - Use !Kill <NICK>
notice $nick - You need to specify a victim. - Or I'll kill you !
}
elseif (%killermsnone == 2) { notice $nick DOH ! - Use !Kill <NICK>
notice $nick - You have to specify a victim. - Or I will kill you !
}
;*** Colored replys below
elseif (%killermsnone == 3) { msg # - You need to specify a victim.
notice $nick 0,1Ex. 0,5!Kill <2 $+ $nick $+ 0> ;)
}
elseif (%killermsnone == 4) { msg # - You have to specify a victim.
notice $nick 0,1Ex. 0,5!Kill <2 $+ $nick $+ 0> ;)
}
;*** Below here is kick plus instant invite
elseif (%killermsnone == 5) { msg $chan 4RRRR5AAAA4WWWW5RRRR4 ! Die5 $nick 4! - 4,9D 4I 4E !
if ($me isop $chan) { kick # $nick You have pissed Me off ( and more or less taken you own life ) $nick $+ . Luckily you will respawn instantly when suiciding / failing
kick # $nick
invite # $nick
;***** COUNTER SECTION **************************************************************************************
;
inc %recivedkillerms. $ $nick
inc %recivedkillerms.total
set %recivedkillerms $eval( % $+ recivedkillerms. $+ $nick ,5)
}
}
;***** COUNTER SECTION **************************************************************************************
;
inc %commandkillerms. $+ $nick
inc %commandkillerms.total
set %commandkillerms $eval( % $+ commandkillerms. $+ $nick ,5)
;*************
halt
;***** END COUNTER SECTION **********************************************************************************
}
;**************************************************************************************************************
;*** !KILL <NICK> / <USER> ************************************************************************************
;**************************************************************************************************************
else {
{ set %killermsuser $r(1,5) }
;*** 1 minute BAN
if (%killermsuser == 1) { msg $chan RRRRAAAAWWWWRRRR!!!! DIE $2 DIE!!
if ($me isop $chan) { kick # $2 Sorry, you have been killed by $nick $+ . Luckily you will be revived in 1 minutes. Come again!
ban # $2
timerkmn 1 60 mode # -b $2
timerkmi 1 60 invite # $2
}
}
;*** 2 minute BAN
elseif (%killermsuser == 2) { msg $chan RRRRAAAAWWWWRRRR!!!! DIE $2 DIE!!
if ($me isop $chan) { kick # $2 Sorry, you have been killed by $nick $+ . Luckily you will be revived in 2 minutes. Come again!
ban # $2
timerkmn 1 120 mode # -b $2
timerkmi 1 120 invite # $2
}
}
;*** 3 minute BAN
elseif (%killermsuser == 3) { msg $chan RRRRAAAAWWWWRRRR!!!! DIE $2 DIE!!
if ($me isop $chan) {
kick # $2 Sorry, you have been killed by $nick $+ . Luckily you will be revived in 3 minutes. Come again!
ban # $2
timerkmn 1 180 mode # -b $2
timerkmi 1 180 invite # $2
}
}
;*** 4 minute BAN
elseif (%killermsuser == 4) { msg $chan RRRRAAAAWWWWRRRR!!!! DIE $2 DIE!!
if ($me isop $chan) { kick # $2 Sorry, you have been killed by $nick $+ . Luckily you will be revived in 4 minutes. Come again!
ban # $2
timerkmn 1 240 mode # -b $2
timerkmi 1 240 invite # $2
}
}
;*** 5 minute BAN
elseif (%killermsuser == 5) { msg $chan RRRRAAAAWWWWRRRR!!!! DIE $2 DIE!!
if ($me isop $chan) { kick # $2 Sorry, you have been killed by $nick $+ . Luckily you will be revived in 5 minutes. Come again!
ban # $2
timerkmn 1 300 mode # -b $2
timerkmi 1 300 invite # $2
}
}
;***** COUNTER SECTION **************************************************************************************
;
;*** HOW MANY GIVEN
inc %givenkillerms. $+ $nick
inc %givenkillerms.total
set %givenkillerms $eval( % $+ givenkillerms. $+ $nick ,5)
;*** GIVEN COMMANDs
;* GIVEN COMMANDs
inc %givencommandms. $+ $nick
inc %givencommandms.total
set %givencommandms $eval( % $+ givencommandms. $+ $nick ,5)
;*** END HOW MANY GIVEN ***
;***** THE COUNTER FOR THE RECIVER
;*** RECIVER COUNTER
inc %recivedkillerms. $ $nick
inc %recivedkillerms.total
set %recivedkillerms $eval( % $+ recivedkillerms. $+ $nick ,5)
;** END RECIVER COUNTER ***
halt
;***** END COUNTER SECTION **********************************************************************************
}
}
;*** END !KILL SCRIPT *******************************************************************************************
}
Thanks for the script. But how to use this script. Please tell. You didnt specify it. I loaded script VIA script /remote - file /load and then ok. Other scripts worked that way. But this script did nothing when I checked. It is not even showing when I right-click at any username. Please help and enlighten me. I feel I am not doing it in right way.