Here's another one of my scripts that I found while going throw old files. Just copy and paste into your script editor and then create a text file named death.txt. You then just add what ever you want it to say in the death.txt. If you don't like the kick thing, just delete that part. I know I could have just added a part were the bot would check to see if its hop or op but I'll do that later...I'm lazy.. XP. Again rate it on how well it works. x.x
on 1:TEXT:!future:#: {
if (%future == on) {
halt
}
else {
if (future !== on) {
set %future on
msg $chan Well well, hello there, $nick $+ . Would you like for me to tell your future??
timer 1 2 msg $chan !Yes or !No.
set %choice on
}
}
}
on 1:TEXT:!No:#: {
if (%choice == on) {
msg $chan Very well then...
kick $chan $nick GTFO..Have a nice day and come back soon! :)
.timer 1 2 set %choice off
.timer 1 3 set %future off
}
else {
if (%choice == off) {
halt
}
}
}
on 1:TEXT:!Yes:#: {
if (%choice == on) {
describe $chan closes his eyes and rubs the crystal ball...
.timer 1 2 describe $chan sees $nick $+ 's death...
.timer 1 3 msg $chan $nick $+ , you will die by....
.timer 1 5 msg $chan $read(death.txt)
.timer 1 6 set %choice off
.timer 1 7 set %future off
}
else {
if (%choice == off) {
halt
}
}
}
you can chage things like this
on 1:TEXT:!future:#: {
if (%future == on) {
halt
}
else {
if (future !== on) {
set %future on
msg $chan Well well, hello there, $nick $+ . Would you like for me to tell your future??
timer 1 2 msg $chan !Yes or !No.
set %choice on
}
}
}
into this
on 1:TEXT:!future:#: {
if (!%future) {
set %future on
msg $chan Well well, hello there, $nick $+ . Would you like for me to tell your future??
.timer.future 1 2 msg $chan !Yes or !No.
set %choice on
}
}
instead of seting the vars to off just unset them
also you sould name ur timers