Weapons Game

By NightBlade on Oct 12, 2008

This one, I made during a very boring night.

;Weapons Game , by NightBlade

on 1:TEXT: !weapon *:#:{
  set %weapon $rand(1,4)
  if (%weapon == 1) describe $chan gives $nick a small, rusty 3" pocket knife, and grabs a 3' sword, and battles him, winning, takes $ 300,000.
  if (%weapon == 2) describe $chan gives $nick a large, razor sharp axe, and grabs a bow & arrow set,stays at a distance, shoots multiple times, and wins, taking $ 300,000.
  if (%weapon == 3) describe $chan gives $nick a shotgun, and takes a pistol, seeing no chance of winning, runs, and accidentally slams into a cliff wall, where he is trapped, and shot, losing $ 300,000 to $nick .
  if (%weapon == 4) describe $chan gives $nick a sniper rifle, and takes a shotgun. Wandering around, stops to rest, and gets his head blown up by a sniper bullet, losing $ 300,000 to $nick .
}

Comments

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ssimar   -  Apr 14, 2010

Not Working

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napa182   -  Oct 12, 2008

why not put these in a txt file
maybe somthing like

on *:TEXT: !weapon:#:{ if (!%weapon.flood) { set -u5 %weapon.flood on | describe $chan gives $nick $read(weapon.txt) } }
on *:load:{
  write weapon.txt a small, rusty 3" pocket knife, and grabs a 3' sword, and battles him, winning, takes $ 300,000.
  write weapon.txt a large, razor sharp axe, and grabs a bow & arrow set,stays at a distance, shoots multiple times, and wins, taking $ 300,000.
  write weapon.txt a shotgun, and takes a pistol, seeing no chance of winning, runs, and accidentally slams into a cliff wall, where he is trapped, and shot, losing $ 300,000 to $nick .
  write weapon.txt a sniper rifle, and takes a shotgun. Wandering around, stops to rest, and gets his head blown up by a snuper bullet, losing $ 300,000 to $nick .
}

then maybe add an alias to add more or remove some

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