Sin Away Script

By Zsadist on Nov 26, 2007

Simple: /awayness and just follow the instructions o_o

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AnthraX01   -  Dec 08, 2007

I agree with Hayate, it\'s really sloopy. It has bearly any configuration ability for the user, it just plain sucks. It\'s quite nubish to say the least, then again most of the code on here is nubish.

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Zsadist   -  Nov 27, 2007

It\'s not the critizism I can\'t take. It\'s the \"no compliments\" on something I worked hard one. Only BS about my mistakes. I am sure no one wants to hear nothing but the mistakes you made and none of the good things you made =/

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Hayate   -  Nov 27, 2007

I\'m not going to start a flame war, but you should take criticism seriously. Without an open mind, you can\'t really improve. I hope I didn\'t come off to harsh there, my comments are usually as so. I am not trying to put you down or anything, and I do believe that you tried hard for this, but it needs work (as any project surely does). My scripts are NEVER perfect, I tend to make those mistakes too. And snippets shouldn\'t have colors in them, as sometimes they don\'t match the tastes of the user. What I meant by very sloppy is that the code is slightly disorganized, and the /\'s make my head spin.

Just a point of view from a harsh, maybe not so harsh as others I have seen, critic. Also, the advertising should be an option in a menu or something. Just hate to see it every time you go away.

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Zsadist   -  Nov 27, 2007

Besides, I have another update to do - Updated

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Zsadist   -  Nov 27, 2007

It\'s amazing how you could just constantly insult a away script, and then not make a simple compliment =/. And it\'s not up to you weither you like the colors or not, and it advertises in the away and back because it\'s an official away script for sin Script. So of course it\'s going to advertise =/. And frankly I think it\'s very good for the first attempt at a sin away script.

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Hayate   -  Nov 26, 2007

.. VERY sloppy. Dislike intensive use of colors, and you practically advertise every time you\'re away. Could replace %away and %reason with $away and $awaymsg since you are using the /away command. It\'s okay, but the dialog could be a bit reworked; as it\'s a bit larger than it needs to be.

 alias awayness {
  if ($dialog(as) != $null) { dialog -v as | halt }
  ; First of all, this is very, very poor. No need of a /halt since you use the else event. 
  ; != $null is pointless. You could just use: if ($dialog(as))
  else { dialog -m as as }
} 

The whole alias could really just be alias awayness if (!$dialog(as)) dialog -m as as

Good luck.

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