This is a poison game. It works similarly to the bomb game. Simply Paste This in your remotes section, and type !poison game.
on *:text:!Poison Game:#:{
set %poisioned $nick
set %keyNum $rand(1,3)
msg $chan 0,3 $me 3,0 spills poision, 0,3 %poisioned 3,0 must unlock the antipoision. 0,3 %poisioned 3,0 has 9,0 15 3,0 seconds to unlock the antipoision. The keys are are 8,0 Gold, 15,0 Silver, 3,0 and 7,0 Bronze. 3,0 Type !pick <Color> key.
.timer 1 5 .notice %poisioned 1
.timer 1 10 .notice %poisioned 2
.timer 1 15 .notice %poisioned 3
.timer 1 16 msg $chan 4,0 $nick took too long! The WHOLE chan dies!
.timer 1 16 unset %poisioned
}
on *:text:!pick gold key:#:{
if ($nick = %poisioned) {
if (%keyNum == 1) {
msg $chan 8,1 Antipoision has been retrieved! 1,8 $nick 8,1 saved your lives!
timer* off
unset %poisioned
halt
}
msg $chan 8,1 $nick 1,8 picked the wrong key! You ALL Die!
timer* off
unset %poisioned
}
}
on *:text:!pick silver key:#:{
if ($nick = %poisioned) {
if (%keyNum == 2) {
msg $chan 15,12 Key has been retrived! 12,15 $nick 15,12 Saved you ALL!
timer* off
unset %poisioned
halt
}
msg $chan 15,12 $nick 12,15 picked the wrong key! YOU ALL Die!
timer* off
unset %poisoned
}
}
on *:text:!pick bronze key:#:{
if ($nick = %poisioned) {
if (%keyNum == 3) {
msg $chan 7,15 Key has been retrieved! 15,7 $nick 7,15 Saved you ALL!
timer* off
unset %poisioned
halt
}
msg $chan 15,7 $nick 7,15 picked the wrong key! YOU ALL Die!
timer* off
unset %poisioned
}
}
to me this looks ripped from http://www.hawkee.com/snippet/2343/
and changed around.. does anyone else see what im talking about