I created this DM because many other people don't have a good DM that works. This DM is pretty basic and i will be coming out with a special bar and other cool features soon.
Type .commands to get the DM commands
;!dm script
;created by
;Blknbluyoshi
on $*:text:.commands:*:{
msg $nick .::. Attacks .::.
msg $nick .whip
msg $nick .dds
msg $nick .dh
msg $nick .eat
msg $nick .msb
msg $nick .anchor
msg $nick .guthan
msg $nick .cbow
msg $nick .other
msg $nick .dbow
msg $nick .::. Others .::.
msg $nick .tele
msg $nick .dm
msg $nick .stopdm
msg $nick 4Script Edited By Blknbluyoshi
}
on *:text:.dm*:#: {
if (%duel2 == active) {
msg $chan a DM is already active please wait for it to end.
}
if (%duel == active) {
set %player2 $nick
msg $chan the match is set! %player1 vs %player2
notice %player1 Type ".commands" for the commands list.
notice %player2 Type ".commands" for the commands list.
set %duel2 active
set %p1hp 99
set %p2hp 99
set %spec1 0
set %spec2 0
set %turn 1
}
else {
set %duel active
set %player1 $nick
msg $chan $nick has initiated a DM type .DM to fight them
}
}
on *:text:.eat*:#: {
if (%turn == 1) {
if (%p1hp == 99) {
notice $nick You already have 99 hitpoints, please choose another command.
halt
}
else ($nick == %player1) {
set %turn 2
inc %p1hp 20
msg $chan %player1 eats a shark and gains 20 hp
msg $chan %player1 has %p1hp hp left
}
}
else if (%turn == 2) {
if (%p2hp == 99) {
notice $nick You already have 99 hitpoints, please choose another command.
halt
}
if ($nick == %player2) {
set %turn 1
inc %p2hp 20
msg $chan %player2 eats a shark and gains 20 hp
msg $chan %player2 has %p2hp hp
}
}
}
on *:text:.dds*:#: {
if (%turn == 1) {
if ($nick == %player1) {
if (%spec2 < 4) {
set %hit1 $rand(0,23)
set %hit2 $rand(0,23)
inc %spec1
msg $chan %player1 has hit %hit1 and %hit2
dec %p2hp %hit1
dec %p2hp %hit2
msg $chan %player2 has %p2hp hp left
set %turn 2
}
if (%p2hp < 0) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
else if (%spec1 == 4) {
notice %player1 you are out of specials
}
}
else {
if (%turn == 2) {
if ($nick == %player2) {
if (%spec2 < 4) {
set %hit1 $rand(0,23)
set %hit2 $rand(0,23)
inc %spec2
msg $chan %player2 has hit %hit1 and %hit2
dec %p1hp %hit1
dec %p1hp %hit2
msg $chan %player1 has %p1hp hp left
set %turn 1
if (%p2hp < 0) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
else if (%spec2 == 4) {
notice %player2 you are out of specials.
}
}
}
}
}
on *:text:.dbow*:#: {
if (%turn == 1) {
if ($nick == %player1) {
if (%spec2 < 4) {
set %hit1 $rand(5,45)
set %hit2 $rand(2,42)
inc %spec1
msg $chan %player1 has hit %hit1 and %hit2
dec %p2hp %hit1
dec %p2hp %hit2
msg $chan %player2 has %p2hp hp left
set %turn 2
}
if (%p2hp < 0) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
else if (%spec1 == 4) {
notice %player1 you are out of specials
}
}
else {
if (%turn == 2) {
if ($nick == %player2) {
if (%spec2 < 4) {
set %hit1 $rand(5,45)
set %hit2 $rand(2,42)
inc %spec2
msg $chan %player2 has hit %hit1 and %hit2
dec %p1hp %hit1
dec %p1hp %hit2
msg $chan %player1 has %p1hp hp left
set %turn 1
if (%p2hp < 0) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
else if (%spec2 == 4) {
notice %player2 you are out of specials.
}
}
}
}
}
on *:text:.msb*:#: {
if (%turn == 1) {
if ($nick == %player1) {
if (%spec2 < 4) {
set %hit1 $rand(5,23)
set %hit2 $rand(2,18)
inc %spec1
msg $chan %player1 has hit %hit1 and %hit2
dec %p2hp %hit1
dec %p2hp %hit2
msg $chan %player2 has %p2hp hp left
set %turn 2
}
if (%p2hp < 0) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
else if (%spec1 == 4) {
notice %player1 you are out of specials
}
}
else {
if (%turn == 2) {
if ($nick == %player2) {
if (%spec2 < 4) {
set %hit1 $rand(5,23)
set %hit2 $rand(2,18)
inc %spec2
msg $chan %player2 has hit %hit1 and %hit2
dec %p1hp %hit1
dec %p1hp %hit2
msg $chan %player1 has %p1hp hp left
set %turn 1
if (%p2hp < 0) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
else if (%spec2 == 4) {
notice %player2 you are out of specials.
}
}
}
}
}
on *:text:.anchor*:#: {
if (%turn == 1) {
if ($nick == %player1) {
set %turn 2
set %hit $rand(5,35)
msg $chan %player1 has hit a %hit
dec %p2hp %hit
msg $chan %player2 has %p2hp hp left
if (%p2hp < 0) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
}
else if (%turn == 2) {
if ($nick == %player2) {
set %turn 1
set %hit $rand(5,35)
msg $chan %player2 has hit a %hit
dec %p1hp %hit
msg $chan %player1 has %p1hp hp left
if (%p1hp < 0) {
msg $chan %player2 has defeated %player1
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
}
}
on *:text:.cbow*:#: {
if (%turn == 1) {
if ($nick == %player1) {
set %turn 2
set %hit $rand(10,25)
msg $chan %player1 has hit a %hit
dec %p2hp %hit
msg $chan %player2 has %p2hp hp left
if (%p2hp < 0) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
}
else if (%turn == 2) {
if ($nick == %player2) {
set %turn 1
set %hit $rand(10,25)
msg $chan %player2 has hit a %hit
dec %p1hp %hit
msg $chan %player1 has %p1hp hp left
if (%p1hp < 0) {
msg $chan %player2 has defeated %player1
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
}
}
on *:text:.whip*:#: {
if (%turn == 1) {
if ($nick == %player1) {
set %turn 2
set %hit $rand(0,30)
msg $chan %player1 has hit a %hit
dec %p2hp %hit
msg $chan %player2 has %p2hp hp left
if (%p2hp < 0) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
}
else if (%turn == 2) {
if ($nick == %player2) {
set %turn 1
set %hit $rand(0,30)
msg $chan %player2 has hit a %hit
dec %p1hp %hit
msg $chan %player1 has %p1hp hp left
if (%p1hp < 0) {
msg $chan %player2 has defeated %player1
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
}
}
on *:text:.dh*:#: {
if (%turn == 1) {
if ($nick == %player1) {
set %turn 2
set %dh $rand(10,70)
msg $chan %player1 has hit a %dh
dec %p2hp %dh
msg $chan %player2 has %p2hp hp left
if (%p2hp < 0) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
}
if (%turn == 2) {
if ($nick == %player2) {
set %turn 1
set %dh $rand(10,70)
msg $chan %player2 has hit a %dh
dec %p1hp %dh
msg $chan %player1 has %p1hp hp left
if (%p1hp < 0) {
msg $chan %player2 has defeated %player1
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
}
}
on *:text:.guthan*:#: {
if (%turn == 1) {
if ($nick == %player1) {
set %turn 2
set %dh $rand(0,30)
msg $chan %player1 has hit a %dh
dec %p2hp %dh
msg $chan %player2 has %p2hp hp left
if (%p2hp < 0) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
}
if (%turn == 2) {
if ($nick == %player2) {
set %turn 1
set %dh $rand(0,30)
msg $chan %player2 has hit a %dh
dec %p1hp %dh
msg $chan %player1 has %p1hp hp left
if (%p1hp < 0) {
msg $chan %player2 has defeated %player1
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
}
}
on *:text:.tele*:#: {
if (%turn == 1) {
if ($nick == %player1) {
msg $chan msg $chan %player2 has defeated %player1
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else{
}
if (%turn == 2) {
if ($nick == %player2) {
msg $chan msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
}
}
on *:text:.stopdm*:#: {
msg $chan 4DM STOPPED
msg $chan 4Script Edited By Blknbluyoshi
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
can be done like this:
unsetall
on :text:.dds:#: {
if (%turn == 1) {
if ($nick == %player1) {
if (%spec2 < 4) {
%spec2 must be %spec1
on :text:.dds:#: {
if (%turn == 1) {
if ($nick == %player1) {
if (%spec1 < 4) {
on *:text:.eat*:#: {
if (%turn == 1) {
if (%p1hp == 99) {
notice $nick You already have 99 hitpoints, please choose another command.
halt
}
else ($nick == %player1) {
set %turn 2
inc %p1hp 20
msg $chan %player1 eats a shark and gains 20 hp
msg $chan %player1 has %p1hp hp left
}
}
I think you forgot to say \' elseif \' instead of else ($nick == %player1) {
on *:text:.eat*:#: {
if (%turn == 1) {
if (%p1hp == 99) {
notice $nick You already have 99 hitpoints, please choose another command.
halt
}
elseif ($nick == %player1) {
set %turn 2
inc %p1hp 20
msg $chan %player1 eats a shark and gains 20 hp
msg $chan %player1 has %p1hp hp left
}
}