Bomb Game

By BackoffJackson on Feb 01, 2007

A very simple and fun game I made! Just load it into your bots remotes and type !Play Bomb Game and then answer with !Cutwire Red, Green, or Blue. Enjoy!

(Thanks to Falerin, who helped me make it more 1/3 chance of cutting, instead of 1/2)

on *:text:!Play Bomb Game:#:{ 
  set %Bombed $nick 
  set %ColorNum $rand(1,3)
  describe $chan puts a bomb on the wall %Bombed has to defuse it. %Bombed has 15 seconds to defuse the bomb. The colors are are red, green, and blue. Type !cutwire <Color> 
  .timer 1 1 .notice %Bombed 1 
  .timer 1 2 .notice %Bombed 2 
  .timer 1 3 .notice %Bombed 3 
  .timer 1 4 .notice %Bombed 4 
  .timer 1 5 .notice %Bombed 5 
  .timer 1 6 .notice %Bombed 6 
  .timer 1 7 .notice %Bombed 7 
  .timer 1 8 .notice %Bombed 8 
  .timer 1 9 .notice %Bombed 9 
  .timer 1 10 .notice %Bombed 10 
  .timer 1 11 .notice %Bombed 11 
  .timer 1 12 .notice %Bombed 12 
  .timer 1 13 .notice %Bombed 13 
  .timer 1 14 .notice %Bombed 14 
  .timer 1 15 .notice %Bombed 15 
  .timer 1 16 msg $chan You took too long! YOU LOSE 
  .timer 1 16 unset %Bombed
} 
on *:text:!cutwire green:#:{ 
  if ($nick = %Bombed) { 
    if (%ColorNum == 1)  {
             msg $chan Bomb has been defused! You win! 
             timer* off
             unset %Bombed 
             halt
             }
    msg $chan You cut the wrong wire! YOU LOSE! 
    timer* off
    unset %Bombed 
  }
} 

on *:text:!cutwire red:#:{ 
  if ($nick = %Bombed) { 
    if (%ColorNum == 2)  {
             msg $chan Bomb has been defused! You win! 
             timer* off
             unset %Bombed 
             halt
             }
    msg $chan You cut the wrong wire! YOU LOSE! 
    timer* off
    unset %Bombed 
  }
} 

on *:text:!cutwire blue:#:{ 
  if ($nick = %Bombed) { 
    if (%ColorNum == 3)  {
             msg $chan Bomb has been defused! You win! 
             timer* off
             unset %Bombed 
             halt
             }
    msg $chan You cut the wrong wire! YOU LOSE! 
    timer* off
    unset %Bombed 
  }
}

Comments

Sign in to comment.
Mtn64   -  Jul 26, 2011

@Baseballer790
U jelly or u mad?
This is a great script, and you're bagging on it.
Don't listen to him.

 Respond  
baseballer790   -  Feb 28, 2009

Worst piece of shit ever.

Never post a snippet again

 Respond  
DarkProphet   -  Dec 22, 2007

I didn\'t like the notice timer, so I removed it. But other than that it works great. Nice job.

 Respond  
peterpowell   -  Apr 16, 2007

also instead of having

on *:text:!cutwire green:#:{ 

have


on *:text:!cutwire*:#:{ 
if ($2 == green) { do something here }
elseif ($2 == another_colour) { do something here }
/code]
etc..

-pp
 Respond  
BackoffJackson   -  Apr 15, 2007

Done.

 Respond  
peterpowell   -  Apr 15, 2007

make it .notice so its not so spammy

-pp

 Respond  
BackoffJackson   -  Feb 02, 2007

Ummm... this is not a RPG, XD, this is meant to be a small, but well scripted minigame and part of my !Play series.

 Respond  
Noutrious   -  Feb 02, 2007

This could be more interesting, if there would be places etc. :)

 Respond  
BackoffJackson   -  Feb 01, 2007

Thanks for the positive feedback.

 Respond  
Ozzie785   -  Feb 01, 2007

Great! Lol, I used it on my bot xD I changed some colors and added credit.. :)

 Respond  
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