Pacman online v2.0 for mIRC

By Wims
Published  Sep 16, 2011
Updated  Jul 30, 2013


PᗣᗧMᗣN online v2.0 for mIRC!

PᗣᗧMᗣN Online lets you play the very famous pacman game in a way you never did or even saw before.
Indeed, this time you can not only play the pacman, but also ghosts.
With a maximum of 6 pacmans and 6 ghosts, it allows up to twelve players at the same time.
The game is meant to be played by humans, however, you can set up ghosts to be AI/cpu.

More informations:

Instructions to install the game are included in the readme.


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Wims   -  Sep 11, 2013

Hello there!!
I have been working on this game a lot since i released it, everything has been made better, from the dialog to the game itself.
Here are some new videos showing the game being played with 5-6 players: (replace 5 with 1, 2, 3, or 4 for more videos)

If you enjoy the videos, join and try it for yourself,

Here is a complete changelog since the last version:

-Complete rewrite, now dispaying pacman on the left and ghosts on the right
-Pacmans now have a color assigned to them, just like ghosts (same colors)
-The number of pellet eaten per pacman, and a score per pacman (# of pellet eaten and the total score) is also displayed.
-Added a little dot on each pacman (of their color) to indicate which nickname is which pacman.
-Added a stopwatch

-Can now play with 6 pacmans and 6 ghosts at the same time
-Added some fruits, giving you points
-Added internal teleporter, for pacmans only
-Added bonuses for pacmans: one more live, and an hyper speed.
-Ghosts now go back home (spawning area) following a path when eaten by pacmans, added a sprite for this, some little eyes
-Added cpus, I worked a lot on this, it now works very well, but the A* algorithm is still very slow on mIRC, causing freeze for long paths while playing.
-Added a sprite 'game aborted', now handling situations where the game should be aborted
-Can now pause the game (only the owner of the server, use shift f5)

-Fixed various bugs
-Removed some tabs and moved things into a 'settings' tab
-Improved the editboxes
-Improved the code in general, much faster than before.
-Improved input, the client now remember which key you are holding while playing, if you hold the right key and then the left key, releasing the left key will make you go on the right again, this helps a lot fighting the lag.
-Can now select the keyboard keys used to play.
-Nicknames are now remembered.
-Can now select the duration of a power-pellet in the editor.

nox`  -  Sep 11, 2013

The new version of the game is very nice given its fluidity.
The game is constantly evolving in the right direction and we can really see what mIRC can do with picwins. Great job Wims, what is the next game? :)

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Wims   -  Oct 05, 2011

There's no more .zip file, there's now an installer, for those who don't have the version with the auto update system, they have to unload the pacman files and to download the installer.

Wims   -  Sep 27, 2011

I updated the code, added a fps counter, fixed some bugs here and there.
I'm looking for people for a 4vs4, please join the lobby if you are interested

Wims   -  Sep 18, 2011

You can now download the game from here.

Dani_l11   -  Sep 17, 2011

You get my like

Jethro   -  Sep 16, 2011

Pacman rocks!

Wims   -  Sep 16, 2011


Frenetic   -  Sep 16, 2011

Just me and a friend and no, no lag. It was actually smooth lol.

Wims   -  Sep 16, 2011

nice, how many player were playing ? noticed any lag ?

Frenetic   -  Sep 16, 2011

I was yes.

Wims   -  Sep 16, 2011

Thanks :) were you able to play with someone or ?

Frenetic   -  Sep 16, 2011

Nice script. :) +Like.

Frenetic   -  Sep 16, 2011

Aye, I see. "This Script has files that are awaiting a virus scan. Please refresh shortly."

Frenetic   -  Sep 16, 2011

The download link might help lol

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