Yep could be smaller but otherwise well done :) Still nice to see another method.
Not a bad point, just something to say about the picture window.
If you set -1 -1 to a picwin, it doesn\'t center at all with a dual screen system (at least for me ;p), the picwin open in my second monitor to the up/left
There\'s this flag -C (and then you can put 0 0 instead -1 -1
Zmodem, Battle Zone is gonna be ported on mIRC ;)
DivX preview
http://stanz05.free.fr/bz2.zip
I tried Darkbasic a week Gex, and did a demo. I could make a 3D world with few instructions. About C++ for stuffs I like, I need inline assembler. (Loops > 4000). I started 4 monh ago assembler with an Atari St emulator (devpack+Monst owning to the nice tutos I found) I\'m fan of prehistoric coding ;p (before 3D acceleration) like making your own routines such line or filler with dots.
My bad for not answered, I though it was a fake (I\'ve been 2 or 3 times spammed with the pvmsg)
I believe you were looking for games with triggers. This \"game\" is just action. (with the mouse)
You should try the casino addon
http://www.hawkee.com/view.php?file_id=1148
Hey Doomraider, I like the design of this cabinet. lol not just that, the tridi visual and tune were catchy! I made this mini remake when ToKeN talked of this kind of engine in a forum. First I didn\'t want to add any sprites (ripped since Mame emulator. Slave work to do, so it\'s 10% from the runnner here), no shooter, just an XY animated checkerboard with perspective correction.
Thanks Zmodem, I never say it enough.
I\'ve though at other routines, now I think for the same frame rate, there can be a lot more sprites (or scanlines) but the original gameplay isn\'t my cup of tea. I always wanted to make a Battle zone (atari) remake, with the great atmosphere in green vectors. (Or a goldrunner remake =)
http://www.thocp.net/software/games/pictures/battlezone_large.jpg