Jelly

Jelly

Joined
Apr 09, 2009

Activity Stream

Jelly created a Page  -  Apr 27, 2015
504 

I don't remember if this is the final version or not but I felt like posting it anyway.

Jelly created a Page  -  Jun 02, 2011
398 

PokeScript is the beginnings of a text-based Pokemon game similar in function to cash bots (such as Onzichtbaar on SwiftIRC)

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Jelly commented on a Page, BootLegged Cash bot :>  -  Sep 06, 2010

Just something I noticed,

  inc [ %GP. [ $+ [ $nick ] ] ] %CashValue
  var %CashValue = $calc($r(100,10000) * 1.3)

You should reverse those two lines, since setting the value for %cashvalue AFTER the include means it only incs + 1 :)

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Jelly created a Page  -  Jul 31, 2010
876 

Makes people lose the game when they join your servers #The_Game channel (can be changed.)

Jelly commented on a Page, Randomly distributed food v1.85  -  Jul 31, 2010

Added at least two commands

!foodstats
/foodstats
!clearowners

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Jelly commented on a Page, Simple Yes/No Poll script  -  Jul 28, 2010

Actually, I don't think you can amsg $readini's

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Jelly commented on a Page, Randomly distributed food v1.85  -  Sep 19, 2009

Epic update:

Updated Error messages to say (Error)

Added colors

!ownercontrol on

!ownercontrol off

!ownerfood on

!ownerfood off

!suggestfood

/check suggest

fixed the sending of messages to channels you're not on, however if you're not on a channel that is in the enabled list, it causes and inf loop.

Changed the way flavors get picked, to go along with

!optin

!optout

Added nicklist and channel menus; will update them to do more later.

added owner caching

Might have added more, who knows at this point.

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Jelly commented on a Page, Randomly distributed food v1.85  -  Jul 30, 2009

Update:

On connect triggering of the script if its enabled

Ability for OPs to Add/Remove channels from the enabled list

Ability to check if you're ignored (anyone)

Ability to check if a channel is added (anyone)

Output of all remote commands

Error messages when attempting to preform a redundant action (adding an ignored person to ignore list, adding an added channel to the channel list, /food on when /food on has already been done, ect)

Noticed an error but I haven't figured out how to fix it yet.

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Jelly commented on a Page, Randomly distributed food v1.85  -  Jul 29, 2009

Added !ignoreme / !unignore me so people will be able to add themselves to the ignore list at their leisure.

Added punctuation.

Currently, the ignore list works with nicks and that is why that works, I wont be changing it to $address because people may just want their away nick ignored.

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Jelly commented on a Page, Randomly distributed food v1.85  -  Jul 28, 2009

Update.

Made Chocolate/vanilla foods more creative (they were really basic like "cookie, muffin" to begin with.)
Added Banana foods and support for them
Added a way to check whether or not someone is on the ignore list for the food. (/foodcheck )

Someone sent me a PM telling me the apple/cherry update didnt work. That is false, you need to do /addoriginalfoods to get these new items or they wont work.

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Jelly commented on a Page, Randomly distributed food v1.85  -  Jul 17, 2009

Update:

Fix'd the exclude option (somehow o.O)

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Jelly commented on a Page, Randomly distributed food v1.85  -  Jul 15, 2009

Actually, I lied. The ignore doesnt really work and I dont know how to fix it :3

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Jelly commented on a Page, Randomly distributed food v1.85  -  Jul 13, 2009

Update:

missing an end bracket which prevented the script from executing properly.

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Jelly commented on a Page, Randomly distributed food v1.85  -  Jul 13, 2009

Updated:

Fixed a typo in the first couple of writeini of /addoriginalfoods that wrote it to my testing ini, you'll need to do /addoriginalfoods anyway to add these updates so that'll fix itself.

Added: cherry and apple desserts

Added: more strawberry, vanilla and chocolate desserts

Added: support for excluding people from being given food.

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Jelly commented on a Page, Ban/kick/time/Status counter  -  Jul 07, 2009

on *:join:#: { inc %vstr 1 | notice $nick Welcome to $chan you (we have been visited %vstr times) | notice nick you have joined at the time $asctime }

you dont need two notices there, you can just make it { inc %vstr | notice $nick Welcome to $chan, we've been visited %vstr times, you joined at $asctime }

Also, why is there a "you" before the parens?

Otherwise I like it :3

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Jelly created a Page  -  Jul 07, 2009
523 

DO NOT FORGET TO DO /addoriginalfoods EVERY TIME THE SCRIPT UPDATES, IF YOU DONT THERE WILL BE ERRORS

Jelly created a Page  -  Jul 03, 2009
3 682 

I was bored, so I made a script that would (somewhat spamily) shoot someone specified by the trigger with a cupcake cannon .... or not. Then it would attempt to shoot them with milk (this is a very violent method of eating cupcakes, do not try this at home.)

Jelly commented on a Page, Simple Yes/No Poll script  -  Apr 13, 2009

Because I didn't know how to do all that ^ XD.

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Jelly created a Page  -  Apr 12, 2009
657 

My first script ever that uses ini's :D

Jelly created a Page  -  Apr 09, 2009
1 517 

This script is triggered on the text "!newvamp", it will select a random number between 2 and 8 and pounce on a random person, and depending on the random number, do something different.

Jelly created a Page  -  Apr 09, 2009
429 

This script will trigger on anyones use of the trigger !alch (not !alch* because this is a common runescape bot command to check alchemy returns) and it will select a random person from the channel and 'cast high level alchemy' on them, gaining between 1 and 10,000 "GP". At the end of the script it will output how much its gained, how many people it has 'alched' and the average income from 'alching'..

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